#include "shape.h"#include <ros/assert.h>#include <OGRE/OgreSceneManager.h>#include <OGRE/OgreSceneNode.h>#include <OGRE/OgreVector3.h>#include <OGRE/OgreQuaternion.h>#include <OGRE/OgreEntity.h>#include <OGRE/OgreMaterialManager.h>#include <OGRE/OgreTextureManager.h>#include <stdint.h>
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