texture_resource.cpp
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00001 /*
00002  * Copyright (c) 2010, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #include "rve_render_server/texture_resource.h"
00031 #include "rve_render_server/render_target.h"
00032 #include "rve_render_server/render_texture.h"
00033 #include "rve_render_server/texture.h"
00034 #include "rve_render_server/renderer.h"
00035 
00036 #include <rve_common/parse_resource_uri.h>
00037 
00038 namespace rve_render_server
00039 {
00040 
00041 bool lookupTextureResource(const std::string& resource, std::string& out_ogre_resource)
00042 {
00043   bool handled = false;
00044   try
00045   {
00046     rve_common::ResourceURI uri;
00047     rve_common::parseResourceURI(resource, uri);
00048 
00049     if (!uri.split_body.empty())
00050     {
00051       rve_common::UUID id;
00052       id.fromString(uri.split_body[0]);
00053       if (!id.isNull())
00054       {
00055         if (uri.scheme == "texture")
00056         {
00057           TexturePtr tex = getRenderer()->getTexture(id);
00058           if (tex)
00059           {
00060             out_ogre_resource = tex->getOgreTexture()->getName();
00061             handled = true;
00062           }
00063         }
00064         else if (uri.scheme == "rtt")
00065         {
00066           RenderTarget* target = getRenderer()->getRenderTarget(id);
00067           if (target->getTargetType() == RenderTarget::Texture)
00068           {
00069             RenderTexture* rtt = static_cast<RenderTexture*>(target);
00070             out_ogre_resource = rtt->getOgreTexture()->getName();
00071             handled = true;
00072           }
00073           else
00074           {
00075             ROS_ERROR("Render target [%s] is not a texture", id.toString().c_str());
00076           }
00077         }
00078       }
00079     }
00080   }
00081   catch (rve_common::ResourceURIParseException&)
00082   {
00083   }
00084 
00085   return handled;
00086 }
00087 
00088 }


rve_render_server
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:15