Public Member Functions | Public Attributes
rve_render_server::ShaderUniform Struct Reference

#include <shader_definition.h>

List of all members.

Public Member Functions

 ShaderUniform ()
 ShaderUniform (const std::string &type, const std::string &name, uint32_t auto_constant_type, uint32_t extra)

Public Attributes

uint32_t auto_constant_type
uint32_t extra
std::string name
std::string type

Detailed Description

Definition at line 58 of file shader_definition.h.


Constructor & Destructor Documentation

Definition at line 60 of file shader_definition.h.

rve_render_server::ShaderUniform::ShaderUniform ( const std::string &  type,
const std::string &  name,
uint32_t  auto_constant_type,
uint32_t  extra 
) [inline]

Definition at line 63 of file shader_definition.h.


Member Data Documentation

Definition at line 72 of file shader_definition.h.

Definition at line 73 of file shader_definition.h.

Definition at line 71 of file shader_definition.h.

Definition at line 70 of file shader_definition.h.


The documentation for this struct was generated from the following file:


rve_render_server
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:15