#include <boost/thread/mutex.hpp>
#include <stdexcept>
#include <ros/ros.h>
#include <actionlib/server/simple_action_server.h>
#include <tf/transform_listener.h>
#include <sensor_msgs/PointCloud2.h>
#include <std_srvs/Empty.h>
#include <object_manipulator/tools/mechanism_interface.h>
#include <object_manipulator/tools/hand_description.h>
#include <object_manipulator/tools/service_action_wrappers.h>
#include <object_manipulator/tools/ik_tester_fast.h>
#include <tabletop_collision_map_processing/collision_map_interface.h>
#include <object_manipulation_msgs/PickupAction.h>
#include <object_manipulation_msgs/PlaceAction.h>
#include <pr2_create_object_model/ModelObjectInHandAction.h>
#include <pr2_create_object_model/ObjectInHand.h>
#include <pr2_object_manipulation_msgs/GetGripperPoseAction.h>
#include <pr2_object_manipulation_msgs/TestGripperPoseAction.h>
#include "pr2_wrappers/gripper_controller.h"
#include "pr2_object_manipulation_msgs/IMGUIOptions.h"
#include "pr2_object_manipulation_msgs/IMGUIAdvancedOptions.h"
#include "pr2_object_manipulation_msgs/IMGUICommand.h"
#include "pr2_object_manipulation_msgs/IMGUIAction.h"
#include "pr2_object_manipulation_msgs/ImageClick.h"
#include "pr2_object_manipulation_msgs/RunScriptAction.h"
#include "move_base_msgs/MoveBaseAction.h"
Go to the source code of this file.
Classes | |
struct | pr2_interactive_manipulation::InteractiveManipulationBackend::GraspInfo |
class | pr2_interactive_manipulation::InteractiveManipulationBackend |
Namespaces | |
namespace | pr2_interactive_manipulation |