#include <glcuda.h>

Public Member Functions | |
| GlTextureCudaArray (int width, int height, GLint internal_format) | |
| ~GlTextureCudaArray () | |
Public Attributes | |
| cudaGraphicsResource * | cuda_res |
| pangolin::GlTextureCudaArray::GlTextureCudaArray | ( | int | width, |
| int | height, | ||
| GLint | internal_format | ||
| ) | [inline] |
| pangolin::GlTextureCudaArray::~GlTextureCudaArray | ( | ) | [inline] |
| cudaGraphicsResource* pangolin::GlTextureCudaArray::cuda_res |