pangolin::GlTextureCudaArray Member List
This is the complete list of members for pangolin::GlTextureCudaArray, including all inherited members.
Bind() const pangolin::GlTexture [inline]
cuda_respangolin::GlTextureCudaArray
GlTexture(GLint width, GLint height, GLint internal_format=GL_RGBA8)pangolin::GlTexture [inline]
GlTextureCudaArray(int width, int height, GLint internal_format)pangolin::GlTextureCudaArray [inline]
heightpangolin::GlTexture
internal_formatpangolin::GlTexture
RenderToViewport() const pangolin::GlTexture [inline]
RenderToViewportFlipY() const pangolin::GlTexture [inline]
SetLinear()pangolin::GlTexture [inline]
SetNearestNeighbour()pangolin::GlTexture [inline]
tidpangolin::GlTexture
Unbind() const pangolin::GlTexture [inline]
Upload(void *image, GLenum data_layout=GL_LUMINANCE, GLenum data_type=GL_FLOAT)pangolin::GlTexture [inline]
widthpangolin::GlTexture
~GlTexture()pangolin::GlTexture [inline]
~GlTextureCudaArray()pangolin::GlTextureCudaArray [inline]
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pangolin_wrapper
Author(s): Todor Stoyanov
autogenerated on Wed Feb 13 2013 14:03:25