Contains all angular positions of the hand and their fingers
The AngularPosition is only a mix of two angular structures.
Note: The finger position is always the same however it is angular or cartesian
WARNING: If you send this structure, always define all variables, there is no initial values. Otherwise, there will be random information sent to the arm.
Suggestion: use the function memset(&yourStructure, 0, sizeof(yourStructure)) from the std lib and set the memory
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#include <KinovaTypes.h>
Public Attributes | |
AngularInfo | Actuators |
FingersPosition | Fingers |
Contains all angular positions of the hand and their fingers
The AngularPosition is only a mix of two angular structures.
Note: The finger position is always the same however it is angular or cartesian
WARNING: If you send this structure, always define all variables, there is no initial values. Otherwise, there will be random information sent to the arm.
Suggestion: use the function memset(&yourStructure, 0, sizeof(yourStructure)) from the std lib and set the memory
Definition at line 130 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
Definition at line 132 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
Definition at line 133 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.