Contains info about fingers position
It could be an absolute position (0 to ~53(closed)) or a velocity (0 to 200(really fast) )
WARNING: If you send this structure, always define all variables, there is no initial values. Otherwise, there will be random information sent to the arm.
Suggestion: use the function memset(&yourStructure, 0, sizeof(yourStructure)) from the std lib and set the memory
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#include <KinovaTypes.h>
Public Attributes | |
float | Finger1 |
float | Finger2 |
float | Finger3 |
Contains info about fingers position
It could be an absolute position (0 to ~53(closed)) or a velocity (0 to 200(really fast) )
WARNING: If you send this structure, always define all variables, there is no initial values. Otherwise, there will be random information sent to the arm.
Suggestion: use the function memset(&yourStructure, 0, sizeof(yourStructure)) from the std lib and set the memory
Definition at line 103 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
float FingersPosition::Finger1 |
Finger1 position value
Definition at line 105 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
float FingersPosition::Finger2 |
Finger2 position value
Definition at line 106 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.
float FingersPosition::Finger3 |
Finger3 position value
Definition at line 107 of file docs/JacoDocs/JacoAPI/KinovaTypes.h.