#include <vector>#include <algorithm>#include <math.h>#include <string>#include "PointIndex.h"#include "../basicData/Point3d.h"

Go to the source code of this file.
| Classes | |
| struct | CPointTag | 
| class | CSceneRecog | 
| struct | Plane | 
| Defines | |
| #define | DIMEN 6 | 
| #define | MAX_DIST 8 | 
| #define | MAX_PLANE_NUM 8 | 
| #define | MAXDISTH1 0.3 | 
| #define | THRESH 0.5 | 
| Enumerations | |
| enum | FeatureType { NoFeature, Wall, Ceiling, Floor, Noise, NoFeature, Wall, Ceiling, Floor, Noise } | 
| Variables | |
| const float | PI = 3.14159f | 
| #define DIMEN 6 | 
Definition at line 44 of file SceneRecog.h.
| #define MAX_DIST 8 | 
Definition at line 43 of file SceneRecog.h.
| #define MAX_PLANE_NUM 8 | 
Definition at line 42 of file SceneRecog.h.
| #define MAXDISTH1 0.3 | 
Definition at line 46 of file SceneRecog.h.
| #define THRESH 0.5 | 
Definition at line 45 of file SceneRecog.h.
| enum FeatureType | 
Definition at line 51 of file SceneRecog.h.
| const float PI = 3.14159f | 
Definition at line 47 of file SceneRecog.h.