#include <vector>
#include <algorithm>
#include <math.h>
#include <string>
#include "PointIndex.h"
#include "../basicData/Point3d.h"
Go to the source code of this file.
Classes | |
struct | CPointTag |
class | CSceneRecog |
struct | Plane |
Defines | |
#define | DIMEN 6 |
#define | MAX_DIST 8 |
#define | MAX_PLANE_NUM 8 |
#define | MAXDISTH1 0.3 |
#define | THRESH 0.5 |
Enumerations | |
enum | FeatureType { NoFeature, Wall, Ceiling, Floor, Noise, NoFeature, Wall, Ceiling, Floor, Noise } |
Variables | |
const float | PI = 3.14159f |
#define DIMEN 6 |
Definition at line 44 of file SceneRecog.h.
#define MAX_DIST 8 |
Definition at line 43 of file SceneRecog.h.
#define MAX_PLANE_NUM 8 |
Definition at line 42 of file SceneRecog.h.
#define MAXDISTH1 0.3 |
Definition at line 46 of file SceneRecog.h.
#define THRESH 0.5 |
Definition at line 45 of file SceneRecog.h.
enum FeatureType |
Definition at line 51 of file SceneRecog.h.
const float PI = 3.14159f |
Definition at line 47 of file SceneRecog.h.