udp_client.h
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31 
32 #ifndef UDP_CLIENT_H
33 #define UDP_CLIENT_H
34 
35 #ifndef FLATHEADERS
37 #else
38 #include "udp_socket.h"
39 #endif
40 
41 
42 namespace industrial
43 {
44 namespace udp_client
45 {
46 
48 {
49 public:
50 
51  UdpClient();
52  ~UdpClient();
53 
54  bool makeConnect();
55 /*
56  * \brief initializes UDP client socket
57  *
58  * \param buff server address (in string form) xxx.xxx.xxx.xxx
59  * \param port_num port number (server & client port number must match)
60  *
61  * \return true on success, false otherwise (socket is invalid)
62  */
63  bool init(char *buff, int port_num);
64 
65 
66 private:
67 
68 
69 };
70 
71 } //udp_server
72 } //industrial
73 
74 #endif
75 
industrial::udp_client::UdpClient::UdpClient
UdpClient()
Definition: udp_client.cpp:48
industrial
Definition: byte_array.h:45
udp_socket.h
industrial::udp_client::UdpClient::makeConnect
bool makeConnect()
connects to the remote host
Definition: udp_client.cpp:108
industrial::udp_client::UdpClient::init
bool init(char *buff, int port_num)
Definition: udp_client.cpp:56
industrial::udp_client::UdpClient
Definition: udp_client.h:47
industrial::udp_socket::UdpSocket
Definition: udp_socket.h:67
industrial::udp_client::UdpClient::~UdpClient
~UdpClient()
Definition: udp_client.cpp:52


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Author(s): Shaun Edwards
autogenerated on Wed Mar 2 2022 00:24:53