image_display.cpp
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29 
30 #include <boost/bind/bind.hpp>
31 
32 #include <OgreManualObject.h>
33 #include <OgreMaterialManager.h>
34 #include <OgreRectangle2D.h>
35 #include <OgreRenderSystem.h>
36 #include <OgreRenderWindow.h>
37 #include <OgreRoot.h>
38 #include <OgreSceneManager.h>
39 #include <OgreSceneNode.h>
40 #include <OgreTextureManager.h>
41 #include <OgreViewport.h>
42 #include <OgreTechnique.h>
43 #include <OgreCamera.h>
44 
45 #include <rviz/display_context.h>
46 #include <rviz/frame_manager.h>
47 #include <rviz/panel_dock_widget.h>
49 #include <rviz/render_panel.h>
50 #include <rviz/validate_floats.h>
51 
53 
54 #include "image_display.h"
55 
56 namespace rviz
57 {
59 {
61  "Normalize Range", true,
62  "If set to true, will try to estimate the range of possible values from the received images.",
64 
65  min_property_ = new FloatProperty("Min Value", 0.0, "Value which will be displayed as black.", this,
67 
68  max_property_ = new FloatProperty("Max Value", 1.0, "Value which will be displayed as white.", this,
70 
72  new IntProperty("Median window", 5, "Window size for median filter used for computin min/max.",
74 
75  got_float_image_ = false;
76 }
77 
79 {
81  {
82  static uint32_t count = 0;
83  std::stringstream ss;
84  ss << "ImageDisplay" << count++;
85 #if (OGRE_VERSION < OGRE_VERSION_CHECK(13, 0, 0))
86  img_scene_manager_ = Ogre::Root::getSingleton().createSceneManager(Ogre::ST_GENERIC, ss.str());
87 #else
88  img_scene_manager_ = Ogre::Root::getSingleton().createSceneManager(
89  Ogre::DefaultSceneManagerFactory::FACTORY_TYPE_NAME, ss.str());
90 #endif
91  }
92 
93  img_scene_node_ = img_scene_manager_->getRootSceneNode()->createChildSceneNode();
94 
95  {
96  static int count = 0;
97  std::stringstream ss;
98  ss << "ImageDisplayObject" << count++;
99 
100  screen_rect_ = new Ogre::Rectangle2D(true);
101  screen_rect_->setRenderQueueGroup(Ogre::RENDER_QUEUE_OVERLAY - 1);
102  screen_rect_->setCorners(-1.0f, 1.0f, 1.0f, -1.0f);
103 
104  ss << "Material";
105  material_ = Ogre::MaterialManager::getSingleton().create(
106  ss.str(), Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
107  material_->setSceneBlending(Ogre::SBT_REPLACE);
108  material_->setDepthWriteEnabled(false);
109  material_->setReceiveShadows(false);
110  material_->setDepthCheckEnabled(false);
111 
112  material_->getTechnique(0)->setLightingEnabled(false);
113  Ogre::TextureUnitState* tu = material_->getTechnique(0)->getPass(0)->createTextureUnitState();
114  tu->setTextureName(texture_.getTexture()->getName());
115  tu->setTextureFiltering(Ogre::TFO_NONE);
116  tu->setTextureAddressingMode(Ogre::TextureUnitState::TAM_CLAMP);
117 
118  material_->setCullingMode(Ogre::CULL_NONE);
119  Ogre::AxisAlignedBox aabInf;
120  aabInf.setInfinite();
121  screen_rect_->setBoundingBox(aabInf);
123  img_scene_node_->attachObject(screen_rect_);
124  }
125 
126  render_panel_ = new RenderPanel();
127  render_panel_->getRenderWindow()->setAutoUpdated(false);
128  render_panel_->getRenderWindow()->setActive(false);
129 
130  render_panel_->resize(640, 480);
132 
134  if (auto* dock = getAssociatedWidgetPanel())
135  dock->addMaximizeButton();
136 
139  render_panel_->getCamera()->setNearClipDistance(0.01f);
140 
142 
144 }
145 
147 {
148  if (initialized())
149  {
150  delete render_panel_;
151  delete screen_rect_;
153  }
154 }
155 
157 {
159  mouse_click_->enable();
160 
161  render_panel_->getRenderWindow()->setActive(true);
162 }
163 
165 {
166  render_panel_->getRenderWindow()->setActive(false);
169 
170  reset();
171 }
172 
174 {
175  if (got_float_image_)
176  {
177  bool normalize = normalize_property_->getBool();
178 
180  min_property_->setHidden(normalize);
181  max_property_->setHidden(normalize);
183 
186  }
187  else
188  {
190  min_property_->setHidden(true);
191  max_property_->setHidden(true);
193  }
194 }
195 
196 void ImageDisplay::update(float wall_dt, float ros_dt)
197 {
198  Q_UNUSED(wall_dt)
199  Q_UNUSED(ros_dt)
200  try
201  {
202  texture_.update();
203 
204  // make sure the aspect ratio of the image is preserved
205  float win_width = render_panel_->width();
206  float win_height = render_panel_->height();
207 
208  float img_width = texture_.getWidth();
209  float img_height = texture_.getHeight();
210 
211  if (img_width != 0 && img_height != 0 && win_width != 0 && win_height != 0)
212  {
213  float img_aspect = img_width / img_height;
214  float win_aspect = win_width / win_height;
215 
216  if (img_aspect > win_aspect)
217  {
218  screen_rect_->setCorners(-1.0f, 1.0f * win_aspect / img_aspect, 1.0f,
219  -1.0f * win_aspect / img_aspect, false);
220  }
221  else
222  {
223  screen_rect_->setCorners(-1.0f * img_aspect / win_aspect, 1.0f, 1.0f * img_aspect / win_aspect,
224  -1.0f, false);
225  }
226  }
227 
228  render_panel_->getRenderWindow()->update();
229 
230  mouse_click_->setDimensions(img_width, img_height, win_width, win_height);
231  }
232  catch (UnsupportedImageEncoding& e)
233  {
234  setStatus(StatusProperty::Error, "Image", e.what());
235  }
236 }
237 
239 {
241  texture_.clear();
242  render_panel_->getCamera()->setPosition(Ogre::Vector3(999999, 999999, 999999));
243 }
244 
245 /* This is called by incomingMessage(). */
246 void ImageDisplay::processMessage(const sensor_msgs::Image::ConstPtr& msg)
247 {
248  bool got_float_image = msg->encoding == sensor_msgs::image_encodings::TYPE_32FC1 ||
249  msg->encoding == sensor_msgs::image_encodings::TYPE_16UC1 ||
250  msg->encoding == sensor_msgs::image_encodings::TYPE_16SC1 ||
251  msg->encoding == sensor_msgs::image_encodings::MONO16;
252 
253  if (got_float_image != got_float_image_)
254  {
255  got_float_image_ = got_float_image;
257  }
258  texture_.addMessage(msg);
259 }
260 
262 {
265 }
266 
267 
268 } // namespace rviz
269 
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virtual bool getBool() const
Definition: bool_property.cpp:48
panel_dock_widget.h
validate_floats.h
rviz::ImageDisplayBase::onInitialize
void onInitialize() override
Override this function to do subclass-specific initialization.
Definition: image_display_base.cpp:75
frame_manager.h
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virtual void setHidden(bool hidden)
Hide or show this property in any PropertyTreeWidget viewing its parent.
Definition: property.cpp:566
image_encodings.h
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bool initialized() const
Returns true if the display has been initialized.
Definition: display.h:275
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@ Error
Definition: status_property.h:46
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virtual void unsubscribe()
Definition: image_display_base.cpp:209
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Ogre::Camera * getCamera() const
Definition: qt_ogre_render_window.h:97
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Definition: image_display.h:87
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~ImageDisplay() override
Definition: image_display.cpp:146
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Implement this to process the contents of a message.
Definition: image_display.cpp:246
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Definition: mouse_click.cpp:84
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Definition: image_display.h:63
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Definition: ros_image_texture.cpp:67
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virtual void updateNormalizeOptions()
Definition: image_display.cpp:173
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Definition: ros_image_texture.cpp:106
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Definition: ros_image_texture.h:74
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Definition: image_display.cpp:238
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Definition: mouse_click.cpp:24
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Definition: ros_image_texture.h:78
f
f
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Definition: image_display.h:101
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Definition: float_property.h:37
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Definition: ros_image_texture.cpp:87
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virtual void setStatus(StatusProperty::Level level, const QString &name, const QString &text)
Show status level and text. This is thread-safe.
Definition: display.cpp:176
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Definition: image_display.h:99
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#define PLUGINLIB_EXPORT_CLASS(class_type, base_class_type)
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virtual float getFloat() const
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Definition: image_display.h:104
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Definition: image_display.h:89
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Definition: image_display.h:96
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Definition: image_display_base.cpp:256
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Definition: image_display_base.h:63
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Definition: image_display.cpp:261
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Override this function to do subclass-specific initialization.
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rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Sat Jun 1 2024 02:31:53