32 #include <OgreCamera.h>
33 #include <OgreSceneManager.h>
34 #include <OgreSceneNode.h>
36 #include <OgreQuaternion.h>
44 : scene_manager_(scene_manager), relative_node_(nullptr)
47 static uint32_t count = 0;
48 ss <<
"CameraBase" << count++;
73 setOrientation(orientation.x, orientation.y, orientation.z, orientation.w);