Generate random number from various distribution methods.
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template<typename T > |
GLM_FUNC_DECL detail::tvec3< T, defaultp > | glm::ballRand (T const &Radius) |
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template<typename T > |
GLM_FUNC_DECL detail::tvec2< T, defaultp > | glm::circularRand (T const &Radius) |
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template<typename T > |
GLM_FUNC_DECL detail::tvec2< T, defaultp > | glm::diskRand (T const &Radius) |
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template<typename genType > |
GLM_FUNC_DECL genType | glm::gaussRand (genType const &Mean, genType const &Deviation) |
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template<typename genTYpe > |
GLM_FUNC_DECL genTYpe | glm::linearRand (genTYpe const &Min, genTYpe const &Max) |
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template<typename T , precision P, template< typename, precision > class vecType> |
GLM_FUNC_DECL vecType< T, P > | glm::linearRand (vecType< T, P > const &Min, vecType< T, P > const &Max) |
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template<typename T > |
GLM_FUNC_DECL detail::tvec3< T, defaultp > | glm::sphericalRand (T const &Radius) |
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Generate random number from various distribution methods.
<glm/gtc/random.hpp> need to be included to use these functionalities.
◆ ballRand()
Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius
- Parameters
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- See also
- GLM_GTC_random
◆ circularRand()
Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius
- Parameters
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- See also
- GLM_GTC_random
◆ diskRand()
Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius
- Parameters
-
- See also
- GLM_GTC_random
◆ gaussRand()
template<typename genType >
GLM_FUNC_DECL genType glm::gaussRand |
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genType const & |
Mean, |
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genType const & |
Deviation |
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Generate random numbers in the interval [Min, Max], according a gaussian distribution
- Parameters
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- See also
- GLM_GTC_random
◆ linearRand() [1/2]
template<typename genTYpe >
GLM_FUNC_DECL genTYpe glm::linearRand |
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genTYpe const & |
Min, |
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genTYpe const & |
Max |
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) |
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Generate random numbers in the interval [Min, Max], according a linear distribution
- Parameters
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- Template Parameters
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genType | Value type. Currently supported: half (not recommanded), float or double scalars and vectors. |
- See also
- GLM_GTC_random
◆ linearRand() [2/2]
template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType<T, P> glm::linearRand |
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vecType< T, P > const & |
Min, |
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vecType< T, P > const & |
Max |
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) |
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◆ sphericalRand()
Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius
- Parameters
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- See also
- GLM_GTC_random