Functions

Generate random number from various distribution methods. More...

Collaboration diagram for GLM_GTC_random:

Functions

template<typename T >
GLM_FUNC_DECL detail::tvec3< T, defaultpglm::ballRand (T const &Radius)
 
template<typename T >
GLM_FUNC_DECL detail::tvec2< T, defaultpglm::circularRand (T const &Radius)
 
template<typename T >
GLM_FUNC_DECL detail::tvec2< T, defaultpglm::diskRand (T const &Radius)
 
template<typename genType >
GLM_FUNC_DECL genType glm::gaussRand (genType const &Mean, genType const &Deviation)
 
template<typename genTYpe >
GLM_FUNC_DECL genTYpe glm::linearRand (genTYpe const &Min, genTYpe const &Max)
 
template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType< T, Pglm::linearRand (vecType< T, P > const &Min, vecType< T, P > const &Max)
 
template<typename T >
GLM_FUNC_DECL detail::tvec3< T, defaultpglm::sphericalRand (T const &Radius)
 

Detailed Description

Generate random number from various distribution methods.

<glm/gtc/random.hpp> need to be included to use these functionalities.

Function Documentation

◆ ballRand()

template<typename T >
GLM_FUNC_DECL detail::tvec3<T, defaultp> glm::ballRand ( T const &  Radius)

Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius

Parameters
Radius
See also
GLM_GTC_random

◆ circularRand()

template<typename T >
GLM_FUNC_DECL detail::tvec2<T, defaultp> glm::circularRand ( T const &  Radius)

Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius

Parameters
Radius
See also
GLM_GTC_random

◆ diskRand()

template<typename T >
GLM_FUNC_DECL detail::tvec2<T, defaultp> glm::diskRand ( T const &  Radius)

Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius

Parameters
Radius
See also
GLM_GTC_random

◆ gaussRand()

template<typename genType >
GLM_FUNC_DECL genType glm::gaussRand ( genType const &  Mean,
genType const &  Deviation 
)

Generate random numbers in the interval [Min, Max], according a gaussian distribution

Parameters
Mean
Deviation
See also
GLM_GTC_random

◆ linearRand() [1/2]

template<typename genTYpe >
GLM_FUNC_DECL genTYpe glm::linearRand ( genTYpe const &  Min,
genTYpe const &  Max 
)

Generate random numbers in the interval [Min, Max], according a linear distribution

Parameters
Min
Max
Template Parameters
genTypeValue type. Currently supported: half (not recommanded), float or double scalars and vectors.
See also
GLM_GTC_random

◆ linearRand() [2/2]

template<typename T , precision P, template< typename, precision > class vecType>
GLM_FUNC_DECL vecType<T, P> glm::linearRand ( vecType< T, P > const &  Min,
vecType< T, P > const &  Max 
)

◆ sphericalRand()

template<typename T >
GLM_FUNC_DECL detail::tvec3<T, defaultp> glm::sphericalRand ( T const &  Radius)

Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius

Parameters
Radius
See also
GLM_GTC_random


rtabmap
Author(s): Mathieu Labbe
autogenerated on Thu Jul 25 2024 02:50:26