Functions
pv-solver.cpp File Reference
#include "pinocchio/algorithm/aba.hpp"
#include "pinocchio/algorithm/jacobian.hpp"
#include "pinocchio/algorithm/contact-info.hpp"
#include "pinocchio/algorithm/compute-all-terms.hpp"
#include "pinocchio/algorithm/constrained-dynamics.hpp"
#include "pinocchio/algorithm/joint-configuration.hpp"
#include "pinocchio/multibody/sample-models.hpp"
#include "pinocchio/spatial/classic-acceleration.hpp"
#include "pinocchio/algorithm/pv.hpp"
#include <boost/test/tools/old/interface.hpp>
#include <boost/test/unit_test.hpp>
#include <boost/utility/binary.hpp>
Include dependency graph for pv-solver.cpp:

Go to the source code of this file.

Functions

 BOOST_AUTO_TEST_CASE (test_FD_humanoid_redundant_baumgarte)
 
 BOOST_AUTO_TEST_CASE (test_forward_dynamics_3D_humanoid)
 
 BOOST_AUTO_TEST_CASE (test_forward_dynamics_in_contact_6D_LOCAL_humanoid)
 
 BOOST_AUTO_TEST_CASE (test_forward_dynamics_repeating_3D_humanoid)
 
 BOOST_AUTO_TEST_CASE (test_sparse_forward_dynamics_empty)
 
pinocchio::Motion computeAcceleration (const pinocchio::Model &model, pinocchio::Data &data, const pinocchio::JointIndex &joint_id, pinocchio::ReferenceFrame reference_frame, const pinocchio::ContactType type, const pinocchio::SE3 &placement=pinocchio::SE3::Identity())
 Computes motions in the world frame. More...
 

Function Documentation

◆ BOOST_AUTO_TEST_CASE() [1/5]

BOOST_AUTO_TEST_CASE ( test_FD_humanoid_redundant_baumgarte  )

Definition at line 363 of file pv-solver.cpp.

◆ BOOST_AUTO_TEST_CASE() [2/5]

BOOST_AUTO_TEST_CASE ( test_forward_dynamics_3D_humanoid  )

Definition at line 199 of file pv-solver.cpp.

◆ BOOST_AUTO_TEST_CASE() [3/5]

BOOST_AUTO_TEST_CASE ( test_forward_dynamics_in_contact_6D_LOCAL_humanoid  )

Definition at line 113 of file pv-solver.cpp.

◆ BOOST_AUTO_TEST_CASE() [4/5]

BOOST_AUTO_TEST_CASE ( test_forward_dynamics_repeating_3D_humanoid  )

Definition at line 263 of file pv-solver.cpp.

◆ BOOST_AUTO_TEST_CASE() [5/5]

BOOST_AUTO_TEST_CASE ( test_sparse_forward_dynamics_empty  )

Definition at line 74 of file pv-solver.cpp.

◆ computeAcceleration()

pinocchio::Motion computeAcceleration ( const pinocchio::Model model,
pinocchio::Data data,
const pinocchio::JointIndex joint_id,
pinocchio::ReferenceFrame  reference_frame,
const pinocchio::ContactType  type,
const pinocchio::SE3 placement = pinocchio::SE3::Identity() 
)

Computes motions in the world frame.

Definition at line 25 of file pv-solver.cpp.



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Author(s):
autogenerated on Fri Nov 1 2024 02:41:50