109 moveit_controller_manager::MoveItControllerHandlePtr
getControllerHandle(
const std::string& name)
override
118 names.push_back(it->first);
126 names.push_back(it->first);
129 void getControllerJoints(
const std::string& name, std::vector<std::string>& joints)
override
143 bool switchControllers(
const std::vector<std::string>& activate,
const std::vector<std::string>& deactivate)
override
145 for (
const std::string& controller : deactivate)
148 std::cout <<
"Deactivated controller " << controller << std::endl;
150 for (
const std::string& controller : activate)
153 std::cout <<
"Activated controller " << controller << std::endl;