#include <reachable_valid_pose_filter.h>
◆ ReachableAndValidPoseFilter()
pick_place::ReachableAndValidPoseFilter::ReachableAndValidPoseFilter |
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const planning_scene::PlanningSceneConstPtr & |
scene, |
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const collision_detection::AllowedCollisionMatrixConstPtr & |
collision_matrix, |
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const constraint_samplers::ConstraintSamplerManagerPtr & |
constraints_sampler_manager |
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) |
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◆ evaluate()
bool pick_place::ReachableAndValidPoseFilter::evaluate |
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const ManipulationPlanPtr & |
plan | ) |
const |
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overridevirtual |
◆ isEndEffectorFree()
bool pick_place::ReachableAndValidPoseFilter::isEndEffectorFree |
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const ManipulationPlanPtr & |
plan, |
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moveit::core::RobotState & |
token_state |
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) |
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private |
◆ collision_matrix_
collision_detection::AllowedCollisionMatrixConstPtr pick_place::ReachableAndValidPoseFilter::collision_matrix_ |
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private |
◆ constraints_sampler_manager_
constraint_samplers::ConstraintSamplerManagerPtr pick_place::ReachableAndValidPoseFilter::constraints_sampler_manager_ |
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private |
◆ planning_scene_
planning_scene::PlanningSceneConstPtr pick_place::ReachableAndValidPoseFilter::planning_scene_ |
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private |
The documentation for this class was generated from the following files: