#include <QObject>
#include <vtkSmartPointer.h>
#include <vtkActor.h>
#include <vtkActorCollection.h>
#include <vtkRenderer.h>
#include <vtkCamera.h>
#include "lvr2/algorithm/ChunkManager.hpp"
#include "lvr2/geometry/BoundingBox.hpp"
#include "lvr2/display/MeshOctree.hpp"
#include <string>
#include <mutex>
#include <thread>
#include <condition_variable>
#include <vtkWeakPointer.h>
Go to the source code of this file.
◆ actorMap
typedef std::unordered_map<size_t, vtkSmartPointer<vtkActor> > actorMap |