#include <socket.hpp>
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std::queue< std::vector< unsigned char > > | recvQueue |
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Definition at line 53 of file socket.hpp.
◆ Socket()
◆ ~Socket()
◆ clientOpen() [1/2]
◆ clientOpen() [2/2]
int Socket::clientOpen |
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void |
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◆ clientRead()
int32_t Socket::clientRead |
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unsigned char * |
buffer, |
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uint16_t |
buf_size |
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) |
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◆ clientWrite()
int32_t Socket::clientWrite |
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unsigned char * |
buffer, |
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uint16_t |
buf_size |
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) |
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◆ getConnected()
bool Socket::getConnected |
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void |
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◆ getPthreadRunning()
bool Socket::getPthreadRunning |
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void |
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◆ getRcvError()
bool Socket::getRcvError |
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void |
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◆ getRcvTimeout()
bool Socket::getRcvTimeout |
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void |
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◆ getServerSocket()
int Socket::getServerSocket |
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void |
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◆ putBufToMsg()
void Socket::putBufToMsg |
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unsigned char * |
buf, |
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uint16_t |
size |
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) |
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private |
◆ setRcvError()
void Socket::setRcvError |
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bool |
flag | ) |
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◆ setRcvTimeout()
void Socket::setRcvTimeout |
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bool |
flag | ) |
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◆ tryReconnection()
int Socket::tryReconnection |
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void |
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◆ readCallback
void* readCallback |
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void * |
arg | ) |
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friend |
◆ addr_st_
◆ m_connected_
bool Socket::m_connected_ |
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private |
◆ m_server_addr_
sockaddr_in Socket::m_server_addr_ |
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private |
◆ m_server_sock_
int Socket::m_server_sock_ |
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private |
◆ port_num_st_
◆ pthrd_id_
pthread_t Socket::pthrd_id_ |
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private |
◆ pthread_running_
bool Socket::pthread_running_ |
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private |
◆ rcv_error_
◆ rcv_timeout_
bool Socket::rcv_timeout_ |
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private |
◆ recvQueue
std::queue<std::vector<unsigned char> > Socket::recvQueue |
The documentation for this class was generated from the following files: