#include "imgui.h"
#include "imgui_impl_opengl3.h"
#include <stdio.h>
#include <stdint.h>
#include <GL/gl3w.h>
Go to the source code of this file.
◆ IMGUI_IMPL_OPENGL_MAY_HAVE_VTX_OFFSET
      
        
          | #define IMGUI_IMPL_OPENGL_MAY_HAVE_VTX_OFFSET   0 | 
      
 
 
◆ CheckProgram()
  
  | 
        
          | static bool CheckProgram | ( | GLuint | handle, |  
          |  |  | const char * | desc |  
          |  | ) |  |  |  | static | 
 
 
◆ CheckShader()
  
  | 
        
          | static bool CheckShader | ( | GLuint | handle, |  
          |  |  | const char * | desc |  
          |  | ) |  |  |  | static | 
 
 
◆ ImGui_ImplOpenGL3_CreateDeviceObjects()
      
        
          | bool ImGui_ImplOpenGL3_CreateDeviceObjects | ( |  | ) |  | 
      
 
 
◆ ImGui_ImplOpenGL3_CreateFontsTexture()
      
        
          | bool ImGui_ImplOpenGL3_CreateFontsTexture | ( |  | ) |  | 
      
 
 
◆ ImGui_ImplOpenGL3_DestroyDeviceObjects()
      
        
          | void ImGui_ImplOpenGL3_DestroyDeviceObjects | ( |  | ) |  | 
      
 
 
◆ ImGui_ImplOpenGL3_DestroyFontsTexture()
      
        
          | void ImGui_ImplOpenGL3_DestroyFontsTexture | ( |  | ) |  | 
      
 
 
◆ ImGui_ImplOpenGL3_Init()
      
        
          | bool ImGui_ImplOpenGL3_Init | ( | const char * | glsl_version | ) |  | 
      
 
 
◆ ImGui_ImplOpenGL3_NewFrame()
      
        
          | void ImGui_ImplOpenGL3_NewFrame | ( |  | ) |  | 
      
 
 
◆ ImGui_ImplOpenGL3_RenderDrawData()
◆ ImGui_ImplOpenGL3_SetupRenderState()
  
  | 
        
          | static void ImGui_ImplOpenGL3_SetupRenderState | ( | ImDrawData * | draw_data, |  
          |  |  | int | fb_width, |  
          |  |  | int | fb_height, |  
          |  |  | GLuint | vertex_array_object |  
          |  | ) |  |  |  | static | 
 
 
◆ ImGui_ImplOpenGL3_Shutdown()
      
        
          | void ImGui_ImplOpenGL3_Shutdown | ( |  | ) |  | 
      
 
 
◆ g_AttribLocationProjMtx
  
  | 
        
          | int g_AttribLocationProjMtx = 0 |  | static | 
 
 
◆ g_AttribLocationTex
  
  | 
        
          | int g_AttribLocationTex = 0 |  | static | 
 
 
◆ g_AttribLocationVtxColor
  
  | 
        
          | int g_AttribLocationVtxColor = 0 |  | static | 
 
 
◆ g_AttribLocationVtxPos
  
  | 
        
          | int g_AttribLocationVtxPos = 0 |  | static | 
 
 
◆ g_AttribLocationVtxUV
  
  | 
        
          | int g_AttribLocationVtxUV = 0 |  | static | 
 
 
◆ g_ElementsHandle
  
  | 
        
          | unsigned int g_ElementsHandle = 0 |  | static | 
 
 
◆ g_FontTexture
◆ g_FragHandle
◆ g_GlslVersionString
  
  | 
        
          | char g_GlslVersionString[32] = "" |  | static | 
 
 
◆ g_GlVersion
◆ g_ShaderHandle
◆ g_VboHandle
  
  | 
        
          | unsigned int g_VboHandle = 0 |  | static | 
 
 
◆ g_VertHandle