|
| BallPointStuff () |
|
| BallPointStuff (const VectorType &inP) |
|
bool | intersectObject (const BallType &b) |
|
bool | intersectObjectObject (const BallType &b, const VectorType &v) |
|
bool | intersectObjectObject (const BallType &b1, const BallType &b2) |
|
bool | intersectObjectVolume (const BallType &b, const BoxType &r) |
|
bool | intersectVolume (const BoxType &r) |
|
bool | intersectVolumeObject (const BoxType &r, const BallType &b) |
|
bool | intersectVolumeObject (const BoxType &r, const VectorType &v) |
|
bool | intersectVolumeVolume (const BoxType &r1, const BoxType &r2) |
|
double | minimumOnObject (const BallType &b) |
|
double | minimumOnObjectObject (const BallType &b, const VectorType &v) |
|
double | minimumOnObjectObject (const BallType &b1, const BallType &b2) |
|
double | minimumOnObjectVolume (const BallType &b, const BoxType &r) |
|
double | minimumOnVolume (const BoxType &r) |
|
double | minimumOnVolumeObject (const BoxType &r, const BallType &b) |
|
double | minimumOnVolumeObject (const BoxType &r, const VectorType &v) |
|
double | minimumOnVolumeVolume (const BoxType &r1, const BoxType &r2) |
|
template<int Dim>
struct BallPointStuff< Dim >
Definition at line 41 of file BVH.cpp.