Classes | Namespaces | Typedefs | Functions
Switching.h File Reference
#include <gtsam/base/Matrix.h>
#include <gtsam/discrete/DecisionTreeFactor.h>
#include <gtsam/discrete/DiscreteDistribution.h>
#include <gtsam/hybrid/HybridGaussianFactor.h>
#include <gtsam/hybrid/HybridGaussianFactorGraph.h>
#include <gtsam/hybrid/HybridNonlinearFactor.h>
#include <gtsam/hybrid/HybridNonlinearFactorGraph.h>
#include <gtsam/inference/Symbol.h>
#include <gtsam/linear/GaussianFactor.h>
#include <gtsam/linear/GaussianFactorGraph.h>
#include <gtsam/linear/JacobianFactor.h>
#include <gtsam/linear/NoiseModel.h>
#include <gtsam/nonlinear/NonlinearFactor.h>
#include <gtsam/nonlinear/PriorFactor.h>
#include <gtsam/slam/BetweenFactor.h>
#include <vector>
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Classes

struct  gtsam::Switching
 ϕ(X(0)) .. ϕ(X(k),X(k+1)) .. ϕ(X(k);z_k) .. ϕ(M(0)) .. ϕ(M(K-3),M(K-2)) More...
 

Namespaces

 gtsam
 traits
 

Typedefs

using gtsam::MotionModel = BetweenFactor< double >
 

Functions

std::pair< KeyVector, std::vector< int > > gtsam::makeBinaryOrdering (std::vector< Key > &input)
 Return the ordering as a binary tree such that all parent nodes are above their children. More...
 
HybridGaussianFactorGraph::shared_ptr gtsam::makeSwitchingChain (size_t K, std::function< Key(int)> x=X, std::function< Key(int)> m=M, const std::string &transitionProbabilityTable="0 1 1 3")
 Create a switching system chain. A switching system is a continuous system which depends on a discrete mode at each time step of the chain. More...
 


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autogenerated on Sun Dec 22 2024 04:18:34