include
dwb_critics
rotate_to_goal.h
Go to the documentation of this file.
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* Copyright (c) 2017, Locus Robotics
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#ifndef DWB_CRITICS_ROTATE_TO_GOAL_H_
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#define DWB_CRITICS_ROTATE_TO_GOAL_H_
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#include <
dwb_local_planner/trajectory_critic.h
>
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#include <string>
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#include <vector>
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namespace
dwb_critics
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{
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class
RotateToGoalCritic
:
public
dwb_local_planner::TrajectoryCritic
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{
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public
:
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void
onInit
()
override
;
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void
reset
()
override
;
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bool
prepare
(
const
geometry_msgs::Pose2D& pose,
const
nav_2d_msgs::Twist2D& vel,
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const
geometry_msgs::Pose2D& goal,
const
nav_2d_msgs::Path2D& global_plan)
override
;
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double
scoreTrajectory
(
const
dwb_msgs::Trajectory2D& traj)
override
;
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virtual
double
scoreRotation
(
const
dwb_msgs::Trajectory2D& traj);
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protected
:
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bool
in_window_
,
rotating_
;
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double
goal_yaw_
;
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double
xy_goal_tolerance_
;
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double
xy_goal_tolerance_sq_
;
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double
current_xy_speed_sq_
,
stopped_xy_velocity_sq_
;
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double
slowing_factor_
;
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double
lookahead_time_
;
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};
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}
// namespace dwb_critics
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#endif // DWB_CRITICS_ROTATE_TO_GOAL_H_
dwb_critics::RotateToGoalCritic::rotating_
bool rotating_
Definition:
rotate_to_goal.h:90
dwb_critics::RotateToGoalCritic::xy_goal_tolerance_sq_
double xy_goal_tolerance_sq_
Cached squared tolerance.
Definition:
rotate_to_goal.h:93
dwb_critics::RotateToGoalCritic::stopped_xy_velocity_sq_
double stopped_xy_velocity_sq_
Definition:
rotate_to_goal.h:94
dwb_critics::RotateToGoalCritic::prepare
bool prepare(const geometry_msgs::Pose2D &pose, const nav_2d_msgs::Twist2D &vel, const geometry_msgs::Pose2D &goal, const nav_2d_msgs::Path2D &global_plan) override
Definition:
rotate_to_goal.cpp:72
dwb_critics::RotateToGoalCritic::goal_yaw_
double goal_yaw_
Definition:
rotate_to_goal.h:91
dwb_critics::RotateToGoalCritic::scoreRotation
virtual double scoreRotation(const dwb_msgs::Trajectory2D &traj)
Assuming that this is an actual rotation when near the goal, score the trajectory.
Definition:
rotate_to_goal.cpp:110
trajectory_critic.h
dwb_critics::RotateToGoalCritic::slowing_factor_
double slowing_factor_
Definition:
rotate_to_goal.h:95
dwb_critics::RotateToGoalCritic::lookahead_time_
double lookahead_time_
Definition:
rotate_to_goal.h:96
dwb_critics::RotateToGoalCritic::xy_goal_tolerance_
double xy_goal_tolerance_
Definition:
rotate_to_goal.h:92
dwb_critics::RotateToGoalCritic::onInit
void onInit() override
Definition:
rotate_to_goal.cpp:55
dwb_critics::RotateToGoalCritic::current_xy_speed_sq_
double current_xy_speed_sq_
Definition:
rotate_to_goal.h:94
dwb_critics::RotateToGoalCritic::reset
void reset() override
Definition:
rotate_to_goal.cpp:66
dwb_critics::RotateToGoalCritic::scoreTrajectory
double scoreTrajectory(const dwb_msgs::Trajectory2D &traj) override
Definition:
rotate_to_goal.cpp:84
dwb_critics::RotateToGoalCritic
Forces the commanded trajectories to only be rotations if within a certain distance window.
Definition:
rotate_to_goal.h:70
dwb_critics
Definition:
alignment_util.h:40
dwb_local_planner::TrajectoryCritic
dwb_critics::RotateToGoalCritic::in_window_
bool in_window_
Definition:
rotate_to_goal.h:90
dwb_critics
Author(s): David V. Lu!!
autogenerated on Sun May 18 2025 02:47:34