XLinkOut node. Sends messages over XLink. More...
#include <XLinkOut.hpp>
Public Member Functions | |
float | getFpsLimit () const |
Get rate limit in messages per second. More... | |
bool | getMetadataOnly () const |
Get whether to transfer only messages attributes and not buffer data. More... | |
std::string | getStreamName () const |
Get stream name. More... | |
void | setFpsLimit (float fps) |
void | setMetadataOnly (bool metadataOnly) |
void | setStreamName (const std::string &name) |
XLinkOut (const std::shared_ptr< PipelineImpl > &par, int64_t nodeId) | |
XLinkOut (const std::shared_ptr< PipelineImpl > &par, int64_t nodeId, std::unique_ptr< Properties > props) | |
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std::unique_ptr< Node > | clone () const override |
const char * | getName () const override |
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virtual std::unique_ptr< Node > | clone () const =0 |
Deep copy the node. More... | |
AssetManager & | getAssetManager () |
Get node AssetManager as a reference. More... | |
const AssetManager & | getAssetManager () const |
Get node AssetManager as a const reference. More... | |
std::vector< Input * > | getInputRefs () |
Retrieves reference to node inputs. More... | |
std::vector< const Input * > | getInputRefs () const |
Retrieves reference to node inputs. More... | |
std::vector< Input > | getInputs () |
Retrieves all nodes inputs. More... | |
virtual const char * | getName () const =0 |
Retrieves nodes name. More... | |
std::vector< Output * > | getOutputRefs () |
Retrieves reference to node outputs. More... | |
std::vector< const Output * > | getOutputRefs () const |
Retrieves reference to node outputs. More... | |
std::vector< Output > | getOutputs () |
Retrieves all nodes outputs. More... | |
Pipeline | getParentPipeline () |
const Pipeline | getParentPipeline () const |
Node (const std::shared_ptr< PipelineImpl > &p, Id nodeId, std::unique_ptr< Properties > props) | |
Constructs Node. More... | |
virtual | ~Node ()=default |
Public Attributes | |
Input | input {*this, "in", Input::Type::SReceiver, true, 8, true, {{DatatypeEnum::Buffer, true}}} |
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Properties & | properties |
Underlying properties. More... | |
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const Id | id |
Id of node. More... | |
Properties & | properties |
Static Public Attributes | |
constexpr static const char * | NAME = "XLinkOut" |
Additional Inherited Members | |
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using | Properties = XLinkOutProperties |
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using | Id = std::int64_t |
Node identificator. Unique for every node on a single Pipeline. More... | |
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virtual Properties & | getProperties () |
virtual tl::optional< OpenVINO::Version > | getRequiredOpenVINOVersion () |
void | setInputMapRefs (InputMap *inMapRef) |
void | setInputMapRefs (std::initializer_list< InputMap * > l) |
void | setInputRefs (Input *inRef) |
void | setInputRefs (std::initializer_list< Input * > l) |
void | setOutputMapRefs (OutputMap *outMapRef) |
void | setOutputMapRefs (std::initializer_list< OutputMap * > l) |
void | setOutputRefs (Output *outRef) |
void | setOutputRefs (std::initializer_list< Output * > l) |
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AssetManager | assetManager |
std::unordered_map< std::string, InputMap * > | inputMapRefs |
std::unordered_map< std::string, Input * > | inputRefs |
std::unordered_map< std::string, OutputMap * > | outputMapRefs |
std::unordered_map< std::string, Output * > | outputRefs |
std::weak_ptr< PipelineImpl > | parent |
copyable_unique_ptr< Properties > | propertiesHolder |
XLinkOut node. Sends messages over XLink.
Definition at line 14 of file XLinkOut.hpp.
dai::node::XLinkOut::XLinkOut | ( | const std::shared_ptr< PipelineImpl > & | par, |
int64_t | nodeId | ||
) |
Definition at line 6 of file XLinkOut.cpp.
dai::node::XLinkOut::XLinkOut | ( | const std::shared_ptr< PipelineImpl > & | par, |
int64_t | nodeId, | ||
std::unique_ptr< Properties > | props | ||
) |
Definition at line 7 of file XLinkOut.cpp.
float dai::node::XLinkOut::getFpsLimit | ( | ) | const |
Get rate limit in messages per second.
Definition at line 29 of file XLinkOut.cpp.
bool dai::node::XLinkOut::getMetadataOnly | ( | ) | const |
Get whether to transfer only messages attributes and not buffer data.
Definition at line 33 of file XLinkOut.cpp.
std::string dai::node::XLinkOut::getStreamName | ( | ) | const |
Get stream name.
Definition at line 25 of file XLinkOut.cpp.
void dai::node::XLinkOut::setFpsLimit | ( | float | fps | ) |
Specifies a message sending limit. It's approximated from specified rate.
fps | Approximate rate limit in messages per second |
Definition at line 17 of file XLinkOut.cpp.
void dai::node::XLinkOut::setMetadataOnly | ( | bool | metadataOnly | ) |
Specify whether to transfer only messages attributes and not buffer data
Definition at line 21 of file XLinkOut.cpp.
void dai::node::XLinkOut::setStreamName | ( | const std::string & | name | ) |
Specifies XLink stream name to use.
The name should not start with double underscores '__', as those are reserved for internal use.
name | Stream name |
Definition at line 13 of file XLinkOut.cpp.
Input dai::node::XLinkOut::input {*this, "in", Input::Type::SReceiver, true, 8, true, {{DatatypeEnum::Buffer, true}}} |
Input for any type of messages to be transferred over XLink stream
Default queue is blocking with size 8
Definition at line 27 of file XLinkOut.hpp.
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staticconstexpr |
Definition at line 16 of file XLinkOut.hpp.