Public Types | Public Attributes | List of all members
boost::serialization::internal::BVHModelBaseAccessor Struct Reference

#include <BVH_model.h>

Inheritance diagram for boost::serialization::internal::BVHModelBaseAccessor:
Inheritance graph
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Public Types

typedef coal::BVHModelBase Base
 

Public Attributes

unsigned int num_tris_allocated
 
unsigned int num_vertices_allocated
 
- Public Attributes inherited from coal::BVHModelBase
BVHBuildState build_state
 The state of BVH building process. More...
 
shared_ptr< ConvexBaseconvex
 Convex<Triangle> representation of this object. More...
 
unsigned int num_tris
 Number of triangles. More...
 
unsigned int num_vertices
 Number of points. More...
 
std::shared_ptr< std::vector< Vec3s > > prev_vertices
 Geometry point data in previous frame. More...
 
std::shared_ptr< std::vector< Triangle > > tri_indices
 Geometry triangle index data, will be NULL for point clouds. More...
 
std::shared_ptr< std::vector< Vec3s > > vertices
 Geometry point data. More...
 
- Public Attributes inherited from coal::CollisionGeometry
Vec3s aabb_center
 AABB center in local coordinate. More...
 
AABB aabb_local
 AABB in local coordinate, used for tight AABB when only translation transform. More...
 
CoalScalar aabb_radius
 AABB radius. More...
 
CoalScalar cost_density
 collision cost for unit volume More...
 
CoalScalar threshold_free
 threshold for free (<= is free) More...
 
CoalScalar threshold_occupied
 threshold for occupied ( >= is occupied) More...
 
void * user_data
 pointer to user defined data specific to this object More...
 

Additional Inherited Members

- Public Member Functions inherited from coal::BVHModelBase
int addSubModel (const std::vector< Vec3s > &ps)
 Add a set of points in the new BVH model. More...
 
int addSubModel (const std::vector< Vec3s > &ps, const std::vector< Triangle > &ts)
 Add a set of triangles in the new BVH model. More...
 
int addTriangle (const Vec3s &p1, const Vec3s &p2, const Vec3s &p3)
 Add one triangle in the new BVH model. More...
 
int addTriangles (const Matrixx3i &triangles)
 Add triangles in the new BVH model. More...
 
int addVertex (const Vec3s &p)
 Add one point in the new BVH model. More...
 
int addVertices (const MatrixX3s &points)
 Add points in the new BVH model. More...
 
int beginModel (unsigned int num_tris=0, unsigned int num_vertices=0)
 Begin a new BVH model. More...
 
int beginReplaceModel ()
 Replace the geometry information of current frame (i.e. should have the same mesh topology with the previous frame) More...
 
int beginUpdateModel ()
 Replace the geometry information of current frame (i.e. should have the same mesh topology with the previous frame). The current frame will be saved as the previous frame in prev_vertices. More...
 
bool buildConvexHull (bool keepTriangle, const char *qhullCommand=NULL)
 Build a convex hull and store it in attribute convex. More...
 
void buildConvexRepresentation (bool share_memory)
 Build this Convex<Triangle> representation of this model. The result is stored in attribute convex. More...
 
 BVHModelBase ()
 Constructing an empty BVH. More...
 
 BVHModelBase (const BVHModelBase &other)
 copy from another BVH More...
 
Vec3s computeCOM () const
 compute center of mass More...
 
void computeLocalAABB ()
 Compute the AABB for the BVH, used for broad-phase collision. More...
 
Matrix3s computeMomentofInertia () const
 compute the inertia matrix, related to the origin More...
 
CoalScalar computeVolume () const
 compute the volume More...
 
int endModel ()
 End BVH model construction, will build the bounding volume hierarchy. More...
 
int endReplaceModel (bool refit=true, bool bottomup=true)
 End BVH model replacement, will also refit or rebuild the bounding volume hierarchy. More...
 
int endUpdateModel (bool refit=true, bool bottomup=true)
 End BVH model update, will also refit or rebuild the bounding volume hierarchy. More...
 
BVHModelType getModelType () const
 Model type described by the instance. More...
 
OBJECT_TYPE getObjectType () const
 Get the object type: it is a BVH. More...
 
virtual void makeParentRelative ()=0
 This is a special acceleration: BVH_model default stores the BV's transform in world coordinate. However, we can also store each BV's transform related to its parent BV node. When traversing the BVH, this can save one matrix transformation. More...
 
virtual int memUsage (const bool msg=false) const =0
 
int replaceSubModel (const std::vector< Vec3s > &ps)
 Replace a set of points in the old BVH model. More...
 
int replaceTriangle (const Vec3s &p1, const Vec3s &p2, const Vec3s &p3)
 Replace one triangle in the old BVH model. More...
 
int replaceVertex (const Vec3s &p)
 Replace one point in the old BVH model. More...
 
int updateSubModel (const std::vector< Vec3s > &ps)
 Update a set of points in the old BVH model. More...
 
int updateTriangle (const Vec3s &p1, const Vec3s &p2, const Vec3s &p3)
 Update one triangle in the old BVH model. More...
 
int updateVertex (const Vec3s &p)
 Update one point in the old BVH model. More...
 
virtual ~BVHModelBase ()
 deconstruction, delete mesh data related. More...
 
- Public Member Functions inherited from coal::CollisionGeometry
virtual CollisionGeometryclone () const =0
 Clone *this into a new CollisionGeometry. More...
 
 CollisionGeometry ()
 
 CollisionGeometry (const CollisionGeometry &other)=default
 Copy constructor. More...
 
virtual Matrix3s computeMomentofInertiaRelatedToCOM () const
 compute the inertia matrix, related to the com More...
 
virtual NODE_TYPE getNodeType () const
 get the node type More...
 
void * getUserData () const
 get user data in geometry More...
 
bool isFree () const
 whether the object is completely free More...
 
bool isOccupied () const
 whether the object is completely occupied More...
 
bool isUncertain () const
 whether the object has some uncertainty More...
 
bool operator!= (const CollisionGeometry &other) const
 Difference operator. More...
 
bool operator== (const CollisionGeometry &other) const
 Equality operator. More...
 
void setUserData (void *data)
 set user data in geometry More...
 
virtual ~CollisionGeometry ()
 
- Protected Member Functions inherited from coal::BVHModelBase
virtual bool allocateBVs ()=0
 
virtual int buildTree ()=0
 Build the bounding volume hierarchy. More...
 
virtual void deleteBVs ()=0
 
virtual bool isEqual (const CollisionGeometry &other) const
 for ccd vertex update More...
 
virtual int refitTree (bool bottomup)=0
 Refit the bounding volume hierarchy. More...
 
- Protected Attributes inherited from coal::BVHModelBase
unsigned int num_tris_allocated
 
unsigned int num_vertex_updated
 
unsigned int num_vertices_allocated
 

Detailed Description

Definition at line 21 of file coal/serialization/BVH_model.h.

Member Typedef Documentation

◆ Base

Definition at line 22 of file coal/serialization/BVH_model.h.

Member Data Documentation

◆ num_tris_allocated

unsigned int coal::BVHModelBase::num_tris_allocated

Definition at line 301 of file coal/BVH/BVH_model.h.

◆ num_vertices_allocated

unsigned int coal::BVHModelBase::num_vertices_allocated

Definition at line 302 of file coal/BVH/BVH_model.h.


The documentation for this struct was generated from the following file:


hpp-fcl
Author(s):
autogenerated on Sat Nov 23 2024 03:45:00