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44 #include <octomap/octomap.h>
55 shared_ptr<const octomap::OcTree>
tree;
69 default_occupancy = tree->getOccupancyThres();
73 occupancy_threshold = tree->getOccupancyThres();
78 explicit OcTree(
const shared_ptr<const octomap::OcTree>& tree_)
80 default_occupancy = tree->getOccupancyThres();
84 occupancy_threshold = tree->getOccupancyThres();
92 default_occupancy(other.default_occupancy),
93 occupancy_threshold(other.occupancy_threshold),
94 free_threshold(other.free_threshold) {}
100 shared_ptr<const octomap::OcTree>
getTree()
const {
return tree; }
102 void exportAsObjFile(
const std::string&
filename)
const;
106 typedef Eigen::Matrix<float, 3, 1> Vec3sloat;
107 Vec3sloat max_extent, min_extent;
109 octomap::OcTree::iterator it =
110 tree->begin((
unsigned char)tree->getTreeDepth());
111 octomap::OcTree::iterator end = tree->end();
113 if (it == end)
return;
116 const octomap::point3d& coord =
118 max_extent = min_extent = Eigen::Map<const Vec3sloat>(&coord.x());
119 for (++it; it != end; ++it) {
120 const octomap::point3d& coord = it.getCoordinate();
121 const Vec3sloat
pos = Eigen::Map<const Vec3sloat>(&coord.x());
122 max_extent = max_extent.array().max(
pos.array());
123 min_extent = min_extent.array().min(
pos.array());
128 const CoalScalar resolution = tree->getResolution();
129 max_extent.array() += float(resolution / 2.);
130 min_extent.array() -= float(resolution / 2.);
134 aabb_center = aabb_local.center();
135 aabb_radius = (aabb_local.min_ - aabb_center).norm();
140 CoalScalar delta = (1 << tree->getTreeDepth()) * tree->getResolution() / 2;
143 return AABB(
Vec3s(-delta, -delta, -delta),
Vec3s(delta, delta, delta));
150 unsigned long size()
const {
return tree->size(); }
161 return node->getOccupancy() >= occupancy_threshold;
167 return node->getOccupancy() <= free_threshold;
172 return (!isNodeOccupied(node)) && (!isNodeFree(node));
179 std::vector<Vec6s> boxes;
180 boxes.reserve(tree->size() / 2);
181 for (octomap::OcTree::iterator
182 it = tree->begin((
unsigned char)tree->getTreeDepth()),
186 if (isNodeOccupied(&*it)) {
196 boxes.push_back(
box);
204 typedef Eigen::Matrix<float, 3, 1> Vec3sloat;
205 const size_t total_size = (tree->size() *
sizeof(
CoalScalar) * 3) / 2;
206 std::vector<uint8_t> bytes;
207 bytes.reserve(total_size);
209 for (octomap::OcTree::iterator
210 it = tree->begin((
unsigned char)tree->getTreeDepth()),
213 const Vec3s box_pos =
214 Eigen::Map<Vec3sloat>(&it.getCoordinate().x()).cast<
CoalScalar>();
215 if (isNodeOccupied(&*it))
216 std::copy(box_pos.data(), box_pos.data() +
sizeof(
CoalScalar) * 3,
217 std::back_inserter(bytes));
241 #if OCTOMAP_VERSION_AT_LEAST(1, 8, 0)
242 return tree->getNodeChild(node, childIdx);
244 return node->getChild(childIdx);
250 unsigned int childIdx)
const {
251 #if OCTOMAP_VERSION_AT_LEAST(1, 8, 0)
252 return tree->getNodeChild(node, childIdx);
254 return node->getChild(childIdx);
260 #if OCTOMAP_VERSION_AT_LEAST(1, 8, 0)
261 return tree->nodeChildExists(node, childIdx);
263 return node->childExists(childIdx);
269 #if OCTOMAP_VERSION_AT_LEAST(1, 8, 0)
270 return tree->nodeHasChildren(node);
272 return node->hasChildren();
284 const OcTree* other_ptr =
dynamic_cast<const OcTree*
>(&_other);
285 if (other_ptr ==
nullptr)
return false;
286 const OcTree& other = *other_ptr;
288 return (tree.get() == other.
tree.get() || toBoxes() == other.
toBoxes()) &&
295 EIGEN_MAKE_ALIGNED_OPERATOR_NEW
302 child_bv.
min_[0] = (root_bv.
min_[0] + root_bv.
max_[0]) * 0.5;
306 child_bv.
max_[0] = (root_bv.
min_[0] + root_bv.
max_[0]) * 0.5;
310 child_bv.
min_[1] = (root_bv.
min_[1] + root_bv.
max_[1]) * 0.5;
314 child_bv.
max_[1] = (root_bv.
min_[1] + root_bv.
max_[1]) * 0.5;
318 child_bv.
min_[2] = (root_bv.
min_[2] + root_bv.
max_[2]) * 0.5;
322 child_bv.
max_[2] = (root_bv.
min_[2] + root_bv.
max_[2]) * 0.5;
335 makeOctree(
const Eigen::Matrix<CoalScalar, Eigen::Dynamic, 3>& point_cloud,
const OcTreeNode * getNodeChild(const OcTreeNode *node, unsigned int childIdx) const
std::vector< Vec6s > toBoxes() const
transform the octree into a bunch of boxes; uncertainty information is kept in the boxes....
NODE_TYPE getNodeType() const
return node type, it is an octree
Eigen::Matrix< CoalScalar, 3, 1 > Vec3s
shared_ptr< const octomap::OcTree > tree
OcTreeNode * getRoot() const
get the root node of the octree
AABB getRootBV() const
get the bounding volume for the root
NODE_TYPE
traversal node type: bounding volume (AABB, OBB, RSS, kIOS, OBBRSS, KDOP16, KDOP18,...
CoalScalar occupancy_threshold
CoalScalar free_threshold
unsigned long size() const
Returns the size of the octree.
std::vector< uint8_t > tobytes() const
Returns a byte description of *this.
COAL_DLLAPI OcTreePtr_t makeOctree(const Eigen::Matrix< CoalScalar, Eigen::Dynamic, 3 > &point_cloud, const CoalScalar resolution)
Build an OcTree from a point cloud and a given resolution.
bool isNodeOccupied(const OcTreeNode *node) const
whether one node is completely occupied
CoalScalar getResolution() const
Returns the resolution of the octree.
The geometry for the object for collision or distance computation.
OBJECT_TYPE getObjectType() const
return object type, it is an octree
A class describing the AABB collision structure, which is a box in 3D space determined by two diagona...
bool nodeHasChildren(const OcTreeNode *node) const
return true if node has at least one child
bool isNodeFree(const OcTreeNode *node) const
whether one node is completely free
Vec3s max_
The max point in the AABB.
OcTreeNode * getNodeChild(OcTreeNode *node, unsigned int childIdx)
OcTree(CoalScalar resolution)
construct octree with a given resolution
CoalScalar getOccupancyThres() const
the threshold used to decide whether one node is occupied, this is NOT the octree occupied_thresold
static void computeChildBV(const AABB &root_bv, unsigned int i, AABB &child_bv)
compute the bounding volume of an octree node's i-th child
Eigen::Matrix< CoalScalar, 6, 1 > Vec6s
void setFreeThres(CoalScalar d)
void setOccupancyThres(CoalScalar d)
bool nodeChildExists(const OcTreeNode *node, unsigned int childIdx) const
return true if the child at childIdx exists
void computeLocalAABB()
compute the AABB for the octree in its local coordinate system
void setCellDefaultOccupancy(CoalScalar d)
OBJECT_TYPE
object type: BVH (mesh, points), basic geometry, octree
bool isNodeUncertain(const OcTreeNode *node) const
whether one node is uncertain
Vec3s min_
The min point in the AABB.
shared_ptr< OcTree > OcTreePtr_t
octomap::OcTreeNode OcTreeNode
Octree is one type of collision geometry which can encode uncertainty information in the sensor data.
virtual bool isEqual(const CollisionGeometry &_other) const
equal operator with another object of derived type.
CoalScalar getDefaultOccupancy() const
shared_ptr< const octomap::OcTree > getTree() const
Returns the tree associated to the underlying octomap OcTree.
OcTree * clone() const
Clone *this into a new Octree.
CoalScalar getFreeThres() const
the threshold used to decide whether one node is free, this is NOT the octree free_threshold
CoalScalar default_occupancy
OcTree(const shared_ptr< const octomap::OcTree > &tree_)
construct octree from octomap
unsigned int getTreeDepth() const
Returns the depth of the octree.
OcTree(const OcTree &other)
 
hpp-fcl
Author(s):
autogenerated on Sat Nov 23 2024 03:44:58