coal/mesh_loader/assimp.h
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37 
38 #ifndef COAL_MESH_LOADER_ASSIMP_H
39 #define COAL_MESH_LOADER_ASSIMP_H
40 
41 #include "coal/fwd.hh"
42 #include "coal/config.hh"
43 #include "coal/BV/OBBRSS.h"
44 #include "coal/BVH/BVH_model.h"
45 
46 struct aiScene;
47 namespace Assimp {
48 class Importer;
49 }
50 
51 namespace coal {
52 
53 namespace internal {
54 
55 struct COAL_DLLAPI TriangleAndVertices {
56  std::vector<coal::Vec3s> vertices_;
57  std::vector<coal::Triangle> triangles_;
58 };
59 
60 struct COAL_DLLAPI Loader {
61  Loader();
62  ~Loader();
63 
64  void load(const std::string& resource_path);
65 
66  Assimp::Importer* importer;
67  aiScene const* scene;
68 };
69 
78 COAL_DLLAPI void buildMesh(const coal::Vec3s& scale, const aiScene* scene,
79  unsigned vertices_offset, TriangleAndVertices& tv);
80 
88 template <class BoundingVolume>
89 inline void meshFromAssimpScene(
90  const coal::Vec3s& scale, const aiScene* scene,
91  const shared_ptr<BVHModel<BoundingVolume> >& mesh) {
93 
94  int res = mesh->beginModel();
95 
96  if (res != coal::BVH_OK) {
97  COAL_THROW_PRETTY("fcl BVHReturnCode = " << res, std::runtime_error);
98  }
99 
100  buildMesh(scale, scene, (unsigned)mesh->num_vertices, tv);
101  mesh->addSubModel(tv.vertices_, tv.triangles_);
102 
103  mesh->endModel();
104 }
105 
106 } // namespace internal
107 
115 template <class BoundingVolume>
117  const std::string& resource_path, const coal::Vec3s& scale,
118  const shared_ptr<BVHModel<BoundingVolume> >& polyhedron) {
119  internal::Loader scene;
120  scene.load(resource_path);
121 
122  internal::meshFromAssimpScene(scale, scene.scene, polyhedron);
123 }
124 
125 } // namespace coal
126 
127 #endif // COAL_MESH_LOADER_ASSIMP_H
boost::serialization::load
void load(Archive &ar, coal::BVSplitter< BV > &splitter_, const unsigned int)
Definition: coal/serialization/BV_splitter.h:44
coal::Vec3s
Eigen::Matrix< CoalScalar, 3, 1 > Vec3s
Definition: coal/data_types.h:77
coal::internal::TriangleAndVertices::vertices_
std::vector< coal::Vec3s > vertices_
Definition: coal/mesh_loader/assimp.h:56
coal::loadPolyhedronFromResource
void loadPolyhedronFromResource(const std::string &resource_path, const coal::Vec3s &scale, const shared_ptr< BVHModel< BoundingVolume > > &polyhedron)
Read a mesh file and convert it to a polyhedral mesh.
Definition: coal/mesh_loader/assimp.h:116
coal::internal::TriangleAndVertices::triangles_
std::vector< coal::Triangle > triangles_
Definition: coal/mesh_loader/assimp.h:57
coal
Main namespace.
Definition: coal/broadphase/broadphase_bruteforce.h:44
coal::internal::Loader
Definition: coal/mesh_loader/assimp.h:60
res
res
BVH_model.h
coal::internal::Loader::scene
aiScene const * scene
Definition: coal/mesh_loader/assimp.h:67
fwd.hh
COAL_THROW_PRETTY
#define COAL_THROW_PRETTY(message, exception)
Definition: include/coal/fwd.hh:64
coal::internal::TriangleAndVertices
Definition: coal/mesh_loader/assimp.h:55
coal::internal::meshFromAssimpScene
void meshFromAssimpScene(const coal::Vec3s &scale, const aiScene *scene, const shared_ptr< BVHModel< BoundingVolume > > &mesh)
Convert an assimp scene to a mesh.
Definition: coal/mesh_loader/assimp.h:89
coal::internal::Loader::importer
Assimp::Importer * importer
Definition: coal/mesh_loader/assimp.h:66
coal::BVH_OK
@ BVH_OK
Definition: coal/BVH/BVH_internal.h:64
coal::BVHModel
A class describing the bounding hierarchy of a mesh model or a point cloud model (which is viewed as ...
Definition: coal/BVH/BVH_model.h:314
coal::internal::buildMesh
COAL_DLLAPI void buildMesh(const coal::Vec3s &scale, const aiScene *scene, unsigned vertices_offset, TriangleAndVertices &tv)
Recursive procedure for building a mesh.
Definition: assimp.cpp:158
OBBRSS.h
coal::internal::Loader::load
void load(const std::string &resource_path)
Definition: assimp.cpp:79
Assimp
Definition: coal/mesh_loader/assimp.h:47


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