Public Member Functions | Static Public Member Functions | Private Attributes | List of all members
BT::SleepNode Class Reference

Sleep for a certain amount of time. Consider also using the decorator <Delay> More...

#include <sleep_node.h>

Inheritance diagram for BT::SleepNode:
Inheritance graph
[legend]

Public Member Functions

void onHalted () override
 
NodeStatus onRunning () override
 method invoked when the action is already in the RUNNING state. More...
 
NodeStatus onStart () override
 
 SleepNode (const std::string &name, const NodeConfig &config)
 
 ~SleepNode () override
 
- Public Member Functions inherited from BT::StatefulActionNode
bool isHaltRequested () const
 
 StatefulActionNode (const std::string &name, const NodeConfig &config)
 
- Public Member Functions inherited from BT::ActionNodeBase
 ActionNodeBase (const std::string &name, const NodeConfig &config)
 
virtual NodeType type () const override final
 
 ~ActionNodeBase () override=default
 
- Public Member Functions inherited from BT::LeafNode
 LeafNode (const std::string &name, const NodeConfig &config)
 
virtual ~LeafNode () override=default
 
- Public Member Functions inherited from BT::TreeNode
const NodeConfigconfig () const
 
void emitWakeUpSignal ()
 Notify that the tree should be ticked again() More...
 
virtual BT::NodeStatus executeTick ()
 The method that should be used to invoke tick() and setStatus();. More...
 
const std::string & fullPath () const
 
template<typename T >
Expected< T > getInput (const std::string &key) const
 
template<typename T >
Result getInput (const std::string &key, T &destination) const
 
template<typename T >
Expected< StampedValue< T > > getInputStamped (const std::string &key) const
 
template<typename T >
Expected< TimestampgetInputStamped (const std::string &key, T &destination) const
 getInputStamped is similar to getInput(dey, destination), but it returne also the Timestamp object, that can be used to check if a value was updated and when. More...
 
AnyPtrLocked getLockedPortContent (const std::string &key)
 getLockedPortContent should be used when: More...
 
StringView getRawPortValue (const std::string &key) const
 
void haltNode ()
 
bool isHalted () const
 
const std::string & name () const
 Name of the instance, not the type. More...
 
TreeNodeoperator= (const TreeNode &other)=delete
 
TreeNodeoperator= (TreeNode &&other) noexcept
 
const std::string & registrationName () const
 registrationName is the ID used by BehaviorTreeFactory to create an instance. More...
 
bool requiresWakeUp () const
 
template<typename T >
Result setOutput (const std::string &key, const T &value)
 setOutput modifies the content of an Output port More...
 
void setPostTickFunction (PostTickCallback callback)
 
void setPreTickFunction (PreTickCallback callback)
 
void setTickMonitorCallback (TickMonitorCallback callback)
 
NodeStatus status () const
 
StatusChangeSubscriber subscribeToStatusChange (StatusChangeCallback callback)
 subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More...
 
 TreeNode (const TreeNode &other)=delete
 
 TreeNode (std::string name, NodeConfig config)
 TreeNode main constructor. More...
 
 TreeNode (TreeNode &&other) noexcept
 
uint16_t UID () const
 
BT::NodeStatus waitValidStatus ()
 
virtual ~TreeNode ()
 

Static Public Member Functions

static PortsList providedPorts ()
 
- Static Public Member Functions inherited from BT::TreeNode
static Expected< StringViewgetRemappedKey (StringView port_name, StringView remapped_port)
 
template<class DerivedT , typename... ExtraArgs>
static std::unique_ptr< TreeNodeInstantiate (const std::string &name, const NodeConfig &config, ExtraArgs... args)
 
static bool isBlackboardPointer (StringView str, StringView *stripped_pointer=nullptr)
 Check a string and return true if it matches the pattern: {...}. More...
 
static StringView stripBlackboardPointer (StringView str)
 

Private Attributes

std::mutex delay_mutex_
 
TimerQueue timer_
 
uint64_t timer_id_
 
std::atomic_bool timer_waiting_ = false
 

Additional Inherited Members

- Public Types inherited from BT::TreeNode
using PostTickCallback = std::function< NodeStatus(TreeNode &, NodeStatus)>
 
using PreTickCallback = std::function< NodeStatus(TreeNode &)>
 
typedef std::shared_ptr< TreeNodePtr
 
using StatusChangeCallback = StatusChangeSignal::CallableFunction
 
using StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus >
 
using StatusChangeSubscriber = StatusChangeSignal::Subscriber
 
using TickMonitorCallback = std::function< void(TreeNode &, NodeStatus, std::chrono::microseconds)>
 
- Protected Types inherited from BT::TreeNode
using PostScripts = std::array< ScriptFunction, size_t(PostCond::COUNT_)>
 
using PreScripts = std::array< ScriptFunction, size_t(PreCond::COUNT_)>
 
- Protected Member Functions inherited from BT::StatefulActionNode
void halt () override final
 
NodeStatus tick () override final
 Method to be implemented by the user. More...
 
- Protected Member Functions inherited from BT::TreeNode
NodeConfigconfig ()
 
void modifyPortsRemapping (const PortsRemapping &new_remapping)
 
template<typename T >
parseString (const std::string &str) const
 
PostScriptspostConditionsScripts ()
 
PreScriptspreConditionsScripts ()
 
void resetStatus ()
 Set the status to IDLE. More...
 
void setRegistrationID (StringView ID)
 
void setStatus (NodeStatus new_status)
 setStatus changes the status of the node. it will throw if you try to change the status to IDLE, because your parent node should do that, not the user! More...
 
void setWakeUpInstance (std::shared_ptr< WakeUpSignal > instance)
 

Detailed Description

Sleep for a certain amount of time. Consider also using the decorator <Delay>

<Sleep msec="5000">

Definition at line 15 of file sleep_node.h.

Constructor & Destructor Documentation

◆ SleepNode()

BT::SleepNode::SleepNode ( const std::string &  name,
const NodeConfig config 
)

Definition at line 6 of file sleep_node.cpp.

◆ ~SleepNode()

BT::SleepNode::~SleepNode ( )
inlineoverride

Definition at line 20 of file sleep_node.h.

Member Function Documentation

◆ onHalted()

void BT::SleepNode::onHalted ( )
overridevirtual

when the method halt() is called and the action is RUNNING, this method is invoked. This is a convenient place todo a cleanup, if needed.

Implements BT::StatefulActionNode.

Definition at line 44 of file sleep_node.cpp.

◆ onRunning()

NodeStatus BT::SleepNode::onRunning ( )
overridevirtual

method invoked when the action is already in the RUNNING state.

Implements BT::StatefulActionNode.

Definition at line 39 of file sleep_node.cpp.

◆ onStart()

NodeStatus BT::SleepNode::onStart ( )
overridevirtual

Method called once, when transitioning from the state IDLE. If it returns RUNNING, this becomes an asynchronous node.

Implements BT::StatefulActionNode.

Definition at line 10 of file sleep_node.cpp.

◆ providedPorts()

static PortsList BT::SleepNode::providedPorts ( )
inlinestatic

Definition at line 31 of file sleep_node.h.

Member Data Documentation

◆ delay_mutex_

std::mutex BT::SleepNode::delay_mutex_
private

Definition at line 41 of file sleep_node.h.

◆ timer_

TimerQueue BT::SleepNode::timer_
private

Definition at line 37 of file sleep_node.h.

◆ timer_id_

uint64_t BT::SleepNode::timer_id_
private

Definition at line 38 of file sleep_node.h.

◆ timer_waiting_

std::atomic_bool BT::SleepNode::timer_waiting_ = false
private

Definition at line 40 of file sleep_node.h.


The documentation for this class was generated from the following files:


behaviortree_cpp_v4
Author(s): Davide Faconti
autogenerated on Fri Dec 13 2024 03:19:18