The ReactiveFallback is similar to a ParallelNode. All the children are ticked from first to last: More...
#include <reactive_fallback.h>
Public Member Functions | |
ReactiveFallback (const std::string &name) | |
Public Member Functions inherited from BT::ControlNode | |
void | addChild (TreeNode *child) |
The method used to add nodes to the children vector. More... | |
const TreeNode * | child (size_t index) const |
const std::vector< TreeNode * > & | children () const |
size_t | childrenCount () const |
ControlNode (const std::string &name, const NodeConfig &config) | |
void | haltChild (size_t i) |
void | haltChildren () |
same as resetChildren() More... | |
void | haltChildren (size_t first) |
void | resetChildren () |
virtual NodeType | type () const override final |
virtual | ~ControlNode () override=default |
Public Member Functions inherited from BT::TreeNode | |
const NodeConfig & | config () const |
void | emitWakeUpSignal () |
Notify that the tree should be ticked again() More... | |
virtual BT::NodeStatus | executeTick () |
The method that should be used to invoke tick() and setStatus();. More... | |
const std::string & | fullPath () const |
template<typename T > | |
Expected< T > | getInput (const std::string &key) const |
template<typename T > | |
Result | getInput (const std::string &key, T &destination) const |
template<typename T > | |
Expected< StampedValue< T > > | getInputStamped (const std::string &key) const |
template<typename T > | |
Expected< Timestamp > | getInputStamped (const std::string &key, T &destination) const |
getInputStamped is similar to getInput(dey, destination), but it returne also the Timestamp object, that can be used to check if a value was updated and when. More... | |
AnyPtrLocked | getLockedPortContent (const std::string &key) |
getLockedPortContent should be used when: More... | |
StringView | getRawPortValue (const std::string &key) const |
void | haltNode () |
bool | isHalted () const |
const std::string & | name () const |
Name of the instance, not the type. More... | |
TreeNode & | operator= (const TreeNode &other)=delete |
TreeNode & | operator= (TreeNode &&other) noexcept |
const std::string & | registrationName () const |
registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
bool | requiresWakeUp () const |
template<typename T > | |
Result | setOutput (const std::string &key, const T &value) |
setOutput modifies the content of an Output port More... | |
void | setPostTickFunction (PostTickCallback callback) |
void | setPreTickFunction (PreTickCallback callback) |
void | setTickMonitorCallback (TickMonitorCallback callback) |
NodeStatus | status () const |
StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
TreeNode (const TreeNode &other)=delete | |
TreeNode (std::string name, NodeConfig config) | |
TreeNode main constructor. More... | |
TreeNode (TreeNode &&other) noexcept | |
uint16_t | UID () const |
BT::NodeStatus | waitValidStatus () |
virtual | ~TreeNode () |
Static Public Member Functions | |
static void | EnableException (bool enable) |
Static Public Member Functions inherited from BT::TreeNode | |
static Expected< StringView > | getRemappedKey (StringView port_name, StringView remapped_port) |
template<class DerivedT , typename... ExtraArgs> | |
static std::unique_ptr< TreeNode > | Instantiate (const std::string &name, const NodeConfig &config, ExtraArgs... args) |
static bool | isBlackboardPointer (StringView str, StringView *stripped_pointer=nullptr) |
Check a string and return true if it matches the pattern: {...}. More... | |
static StringView | stripBlackboardPointer (StringView str) |
Private Member Functions | |
void | halt () override |
BT::NodeStatus | tick () override |
Method to be implemented by the user. More... | |
Private Attributes | |
int | running_child_ = -1 |
Static Private Attributes | |
static bool | throw_if_multiple_running = false |
Additional Inherited Members | |
Public Types inherited from BT::TreeNode | |
using | PostTickCallback = std::function< NodeStatus(TreeNode &, NodeStatus)> |
using | PreTickCallback = std::function< NodeStatus(TreeNode &)> |
typedef std::shared_ptr< TreeNode > | Ptr |
using | StatusChangeCallback = StatusChangeSignal::CallableFunction |
using | StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus > |
using | StatusChangeSubscriber = StatusChangeSignal::Subscriber |
using | TickMonitorCallback = std::function< void(TreeNode &, NodeStatus, std::chrono::microseconds)> |
Protected Types inherited from BT::TreeNode | |
using | PostScripts = std::array< ScriptFunction, size_t(PostCond::COUNT_)> |
using | PreScripts = std::array< ScriptFunction, size_t(PreCond::COUNT_)> |
Protected Member Functions inherited from BT::TreeNode | |
NodeConfig & | config () |
void | modifyPortsRemapping (const PortsRemapping &new_remapping) |
template<typename T > | |
T | parseString (const std::string &str) const |
PostScripts & | postConditionsScripts () |
PreScripts & | preConditionsScripts () |
void | resetStatus () |
Set the status to IDLE. More... | |
void | setRegistrationID (StringView ID) |
void | setStatus (NodeStatus new_status) |
setStatus changes the status of the node. it will throw if you try to change the status to IDLE, because your parent node should do that, not the user! More... | |
void | setWakeUpInstance (std::shared_ptr< WakeUpSignal > instance) |
Protected Attributes inherited from BT::ControlNode | |
std::vector< TreeNode * > | children_nodes_ |
The ReactiveFallback is similar to a ParallelNode. All the children are ticked from first to last:
If all the children fail, than this node returns FAILURE.
IMPORTANT: to work properly, this node should not have more than a single asynchronous child.
Definition at line 33 of file reactive_fallback.h.
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inline |
Definition at line 36 of file reactive_fallback.h.
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static |
A ReactiveFallback is not supposed to have more than a single anychronous node; if it does an exception is thrown. You can disabled that check, if you know what you are doing.
Definition at line 20 of file reactive_fallback.cpp.
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overrideprivatevirtual |
The method used to interrupt the execution of a RUNNING node. Only Async nodes that may return RUNNING should implement it.
Reimplemented from BT::ControlNode.
Definition at line 93 of file reactive_fallback.cpp.
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overrideprivatevirtual |
Method to be implemented by the user.
Implements BT::TreeNode.
Definition at line 25 of file reactive_fallback.cpp.
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private |
Definition at line 50 of file reactive_fallback.h.
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staticprivate |
Definition at line 51 of file reactive_fallback.h.