Classes | Namespaces
action_node.h File Reference
#include <atomic>
#include <thread>
#include <future>
#include <mutex>
#include "leaf_node.h"
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Classes

class  BT::ActionNodeBase
 The ActionNodeBase is the base class to use to create any kind of action. A particular derived class is free to override executeTick() as needed. More...
 
class  BT::CoroActionNode
 The CoroActionNode class is an a good candidate for asynchronous actions which need to communicate with an external service using an async request/reply interface. More...
 
class  BT::SimpleActionNode
 The SimpleActionNode provides an easy to use SyncActionNode. The user should simply provide a callback with this signature. More...
 
class  BT::StatefulActionNode
 The StatefulActionNode is the preferred way to implement asynchronous Actions. It is actually easier to use correctly, when compared with ThreadedAction. More...
 
class  BT::SyncActionNode
 The SyncActionNode is an ActionNode that explicitly prevents the status RUNNING and doesn't require an implementation of halt(). More...
 
class  BT::ThreadedAction
 The ThreadedAction executes the tick in a different thread. More...
 

Namespaces

 BT
 


behaviortree_cpp_v4
Author(s): Davide Faconti
autogenerated on Fri Dec 13 2024 03:19:17