#include <boost/thread/recursive_mutex.hpp>
#include <boost/interprocess/sync/scoped_lock.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/weak_ptr.hpp>
#include <vector>
#include "actionlib/action_definition.h"
#include "actionlib/managed_list.h"
#include "actionlib/enclosure_deleter.h"
#include "actionlib/goal_id_generator.h"
#include "actionlib/client/comm_state.h"
#include "actionlib/client/terminal_state.h"
#include "actionlib/destruction_guard.h"
#include "actionlib_msgs/GoalID.h"
#include "actionlib_msgs/GoalStatusArray.h"
#include "actionlib/client/goal_manager_imp.h"
#include "actionlib/client/client_goal_handle_imp.h"
#include "actionlib/client/comm_state_machine_imp.h"
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