Public Member Functions | List of all members
gazebo::ActorCollisionsPlugin Class Reference

This plugin enables collisions on an Actor, and optionally applies a scaling factor and pose offset to each of the Actor's box collisions. Collisions only work on enabled objects. ODE has a auto-disable feature that "disables" an object when it comes to rest. An actor will pass through these objects. More...

#include <ActorCollisionsPlugin.hh>

Inheritance diagram for gazebo::ActorCollisionsPlugin:
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Public Member Functions

 ActorCollisionsPlugin ()
 Constructor. More...
 
virtual void Load (physics::ModelPtr _model, sdf::ElementPtr _sdf)
 Load the actor plugin. More...
 

Detailed Description

This plugin enables collisions on an Actor, and optionally applies a scaling factor and pose offset to each of the Actor's box collisions. Collisions only work on enabled objects. ODE has a auto-disable feature that "disables" an object when it comes to rest. An actor will pass through these objects.

See actor_collisions.world for an example world file.

Definition at line 34 of file ActorCollisionsPlugin.hh.

Constructor & Destructor Documentation

◆ ActorCollisionsPlugin()

ActorCollisionsPlugin::ActorCollisionsPlugin ( )

Constructor.

Definition at line 31 of file ActorCollisionsPlugin.cc.

Member Function Documentation

◆ Load()

void ActorCollisionsPlugin::Load ( physics::ModelPtr  _model,
sdf::ElementPtr  _sdf 
)
virtual

Load the actor plugin.

Parameters
[in]_modelPointer to the parent model.
[in]_sdfPointer to the plugin's SDF elements.

Definition at line 36 of file ActorCollisionsPlugin.cc.


The documentation for this class was generated from the following files:


volta_simulation
Author(s): Nikhil Venkatesh , Mahendra L Seervi
autogenerated on Tue Mar 1 2022 00:03:47