20 #ifdef TF2_MANAGED_CODE 32 #if defined(DEBUG) || defined (_DEBUG) 39 #if defined(__MINGW32__) || defined(__CYGWIN__) || (defined (_MSC_VER) && _MSC_VER < 1300) 41 #define TF2SIMD_FORCE_INLINE inline 42 #define ATTRIBUTE_ALIGNED16(a) a 43 #define ATTRIBUTE_ALIGNED64(a) a 44 #define ATTRIBUTE_ALIGNED128(a) a 47 #pragma warning(disable : 4324) // disable padding warning 52 #define TF2SIMD_FORCE_INLINE __forceinline 53 #define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a 54 #define ATTRIBUTE_ALIGNED64(a) __declspec(align(64)) a 55 #define ATTRIBUTE_ALIGNED128(a) __declspec (align(128)) a 57 #define TF2_USE_VMX128 59 #include <ppcintrinsics.h> 60 #define TF2_HAVE_NATIVE_FSEL 61 #define tf2Fsel(a,b,c) __fsel((a),(b),(c)) 71 #define tf2Assert assert 76 #define tf2FullAssert(x) 78 #define tf2Likely(_c) _c 79 #define tf2Unlikely(_c) _c 83 #if defined (__CELLOS_LV2__) 84 #define TF2SIMD_FORCE_INLINE inline 85 #define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16))) 86 #define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64))) 87 #define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128))) 92 #define tf2Assert assert 97 #define tf2FullAssert(x) 99 #define tf2Likely(_c) _c 100 #define tf2Unlikely(_c) _c 106 #define TF2SIMD_FORCE_INLINE __inline 107 #define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16))) 108 #define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64))) 109 #define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128))) 114 #define tf2Assert assert 119 #define tf2FullAssert(x) 122 #define tf2Likely(_c) __builtin_expect((_c), 1) 123 #define tf2Unlikely(_c) __builtin_expect((_c), 0) 129 #define TF2SIMD_FORCE_INLINE inline 130 #define ATTRIBUTE_ALIGNED16(a) a 135 #define ATTRIBUTE_ALIGNED64(a) a 136 #define ATTRIBUTE_ALIGNED128(a) a 141 #if defined(DEBUG) || defined (_DEBUG) 142 #define tf2Assert assert 148 #define tf2FullAssert(x) 149 #define tf2Likely(_c) _c 150 #define tf2Unlikely(_c) _c 154 #endif //__CELLOS_LV2__ 161 #define TF2_LARGE_FLOAT 1e30 164 #define TF2_DECLARE_ALIGNED_ALLOCATOR() \ 165 TF2SIMD_FORCE_INLINE void* operator new(size_t sizeInBytes) { return tf2AlignedAlloc(sizeInBytes,16); } \ 166 TF2SIMD_FORCE_INLINE void operator delete(void* ptr) { tf2AlignedFree(ptr); } \ 167 TF2SIMD_FORCE_INLINE void* operator new(size_t, void* ptr) { return ptr; } \ 168 TF2SIMD_FORCE_INLINE void operator delete(void*, void*) { } \ 169 TF2SIMD_FORCE_INLINE void* operator new[](size_t sizeInBytes) { return tf2AlignedAlloc(sizeInBytes,16); } \ 170 TF2SIMD_FORCE_INLINE void operator delete[](void* ptr) { tf2AlignedFree(ptr); } \ 171 TF2SIMD_FORCE_INLINE void* operator new[](size_t, void* ptr) { return ptr; } \ 172 TF2SIMD_FORCE_INLINE void operator delete[](void*, void*) { } \ 192 #define TF2SIMD_2_PI tf2Scalar(6.283185307179586232) 193 #define TF2SIMD_PI (TF2SIMD_2_PI * tf2Scalar(0.5)) 194 #define TF2SIMD_HALF_PI (TF2SIMD_2_PI * tf2Scalar(0.25)) 195 #define TF2SIMD_RADS_PER_DEG (TF2SIMD_2_PI / tf2Scalar(360.0)) 196 #define TF2SIMD_DEGS_PER_RAD (tf2Scalar(360.0) / TF2SIMD_2_PI) 197 #define TF2SIMDSQRT12 tf2Scalar(0.7071067811865475244008443621048490) 199 #define tf2RecipSqrt(x) ((tf2Scalar)(tf2Scalar(1.0)/tf2Sqrt(tf2Scalar(x)))) 202 #define TF2SIMD_EPSILON DBL_EPSILON 203 #define TF2SIMD_INFINITY DBL_MAX 213 angle = coeff_1 - coeff_1 * r;
216 angle = coeff_2 - coeff_1 * r;
224 return (((a) <= eps) && !((a) < -eps));
227 return (!((a) <= eps));
238 #define TF2_DECLARE_HANDLE(name) typedef struct name##__ { int unused; } *name 243 return a >= 0 ? b : c;
246 #define tf2Fsels(a,b,c) (tf2Scalar)tf2Fsel(a,b,c) 252 const char *p = (
const char *) &i;
269 unsigned testNz = (unsigned)(((
int)condition | -(
int)condition) >> 31);
270 unsigned testEqz = ~testNz;
271 return ((valueIfConditionNonZero & testNz) | (valueIfConditionZero & testEqz));
275 unsigned testNz = (unsigned)(((
int)condition | -(
int)condition) >> 31);
276 unsigned testEqz = ~testNz;
277 return static_cast<int>((valueIfConditionNonZero & testNz) | (valueIfConditionZero & testEqz));
281 #ifdef TF2_HAVE_NATIVE_FSEL 284 return (condition != 0) ? valueIfConditionNonZero : valueIfConditionZero;
299 return (((val & 0xff000000) >> 24) | ((val & 0x00ff0000) >> 8) | ((val & 0x0000ff00) << 8) | ((val & 0x000000ff) << 24));
304 return static_cast<unsigned short>(((val & 0xff00) >> 8) | ((val & 0x00ff) << 8));
326 unsigned char *dst = (
unsigned char *)&a;
327 unsigned char *src = (
unsigned char *)&d;
340 unsigned char *src = (
unsigned char *)&a;
341 unsigned char *dst = (
unsigned char *)&d;
355 unsigned char *src = (
unsigned char *)&d;
372 unsigned char *dst = (
unsigned char *)&d;
400 return angleInRadians;
417 #endif //TF2SIMD___SCALAR_H
#define TF2SIMD_FORCE_INLINE
#define TF2SIMD_RADS_PER_DEG
TF2SIMD_FORCE_INLINE bool tf2FuzzyZero(tf2Scalar x)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Cos(tf2Scalar x)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Atan2Fast(tf2Scalar y, tf2Scalar x)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Acos(tf2Scalar x)
TF2SIMD_FORCE_INLINE unsigned int tf2SwapEndianFloat(float d)
tf2SwapFloat uses using char pointers to swap the endianness
TF2SIMD_FORCE_INLINE float tf2UnswapEndianFloat(unsigned int a)
TF2SIMD_FORCE_INLINE tf2Scalar angle(const Quaternion &q1, const Quaternion &q2)
Return the half angle between two quaternions.
TF2SIMD_FORCE_INLINE unsigned tf2Select(unsigned condition, unsigned valueIfConditionNonZero, unsigned valueIfConditionZero)
TF2SIMD_FORCE_INLINE double tf2UnswapEndianDouble(const unsigned char *src)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Tan(tf2Scalar x)
double tf2Scalar
The tf2Scalar type abstracts floating point numbers, to easily switch between double and single float...
TF2SIMD_FORCE_INLINE tf2Scalar tf2Fabs(tf2Scalar x)
TF2SIMD_FORCE_INLINE int tf2IsNegative(tf2Scalar x)
int getObjectType() const
tf2TypedObject(int objectType)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Pow(tf2Scalar x, tf2Scalar y)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Log(tf2Scalar x)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Fsel(tf2Scalar a, tf2Scalar b, tf2Scalar c)
TF2SIMD_FORCE_INLINE void tf2SwapEndianDouble(double d, unsigned char *dst)
TF2SIMD_FORCE_INLINE bool tf2GreaterEqual(tf2Scalar a, tf2Scalar eps)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Asin(tf2Scalar x)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Atan2(tf2Scalar x, tf2Scalar y)
#define TF2SIMD_DEGS_PER_RAD
TF2SIMD_FORCE_INLINE bool tf2Equal(tf2Scalar a, tf2Scalar eps)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Sin(tf2Scalar x)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Exp(tf2Scalar x)
TF2SIMD_FORCE_INLINE void tf2Swap(T &a, T &b)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Sqrt(tf2Scalar x)
rudimentary class to provide type info
TF2SIMD_FORCE_INLINE tf2Scalar tf2Fmod(tf2Scalar x, tf2Scalar y)
TF2SIMD_FORCE_INLINE bool tf2MachineIsLittleEndian()
TF2SIMD_FORCE_INLINE unsigned tf2SwapEndian(unsigned val)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Degrees(tf2Scalar x)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Radians(tf2Scalar x)
TF2SIMD_FORCE_INLINE tf2Scalar tf2NormalizeAngle(tf2Scalar angleInRadians)
TF2SIMD_FORCE_INLINE tf2Scalar tf2Atan(tf2Scalar x)