#include <p_driver.h>
|
| InterfaceGraphics3d (player_devaddr_t addr, StgDriver *driver, ConfigFile *cf, int section) |
|
virtual int | ProcessMessage (QueuePointer &resp_queue, player_msghdr *hdr, void *data) |
|
virtual void | Subscribe (QueuePointer &queue) |
|
virtual void | Unsubscribe (QueuePointer &queue) |
|
virtual | ~InterfaceGraphics3d (void) |
|
| InterfaceModel (player_devaddr_t addr, StgDriver *driver, ConfigFile *cf, int section, const std::string &type) |
|
virtual void | StageSubscribe (void) |
|
virtual void | StageUnsubscribe (void) |
|
virtual | ~InterfaceModel (void) |
|
| Interface (player_devaddr_t addr, StgDriver *driver, ConfigFile *cf, int section) |
|
virtual int | ProcessMessage (QueuePointer &resp_queue, player_msghdr_t *hdr, void *data) |
|
virtual void | Publish (void) |
|
virtual | ~Interface (void) |
|
Definition at line 266 of file p_driver.h.
◆ InterfaceGraphics3d()
InterfaceGraphics3d::InterfaceGraphics3d |
( |
player_devaddr_t |
addr, |
|
|
StgDriver * |
driver, |
|
|
ConfigFile * |
cf, |
|
|
int |
section |
|
) |
| |
◆ ~InterfaceGraphics3d()
InterfaceGraphics3d::~InterfaceGraphics3d |
( |
void |
| ) |
|
|
virtual |
◆ ProcessMessage()
int InterfaceGraphics3d::ProcessMessage |
( |
QueuePointer & |
resp_queue, |
|
|
player_msghdr * |
hdr, |
|
|
void * |
data |
|
) |
| |
|
virtual |
◆ Subscribe()
void InterfaceGraphics3d::Subscribe |
( |
QueuePointer & |
queue | ) |
|
|
virtual |
◆ Unsubscribe()
void InterfaceGraphics3d::Unsubscribe |
( |
QueuePointer & |
queue | ) |
|
|
virtual |
◆ vis
The documentation for this class was generated from the following files: