#include <tile_cache_delay.h>
An ExpiringArea is an Area that gets ready after at most 2s
Its only purpose is to be stored inside a AreaHistory.
Definition at line 33 of file tile_cache_delay.h.
◆ ExpiringArea() [1/3]
detail::ExpiringArea::ExpiringArea |
( |
Area |
area | ) |
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inline |
◆ ExpiringArea() [2/3]
◆ ExpiringArea() [3/3]
detail::ExpiringArea::ExpiringArea |
( |
ExpiringArea const & |
p | ) |
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inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ ready()
template<typename Tile >
bool detail::ExpiringArea::ready |
( |
TileCacheDelay< Tile > const & |
cache | ) |
const |
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inline |
Is this Area ready to be displayed?
Ready means that either the whole area is fully loaded or that the area expired.
Definition at line 57 of file tile_cache_delay.h.
◆ area
Area detail::ExpiringArea::area |
◆ timer
QTimer detail::ExpiringArea::timer |
The documentation for this struct was generated from the following file: