Generic interface for a camera. More...
#include <camera_base.h>
Public Member Functions | |
CameraBase (Ogre::SceneManager *scene_manager) | |
Constructor. More... | |
virtual void | fromString (const std::string &str)=0 |
Loads the camera's configure from the supplied string (generated through toString()) More... | |
Ogre::Camera * | getOgreCamera () |
Get the Ogre camera associated with this camera object. More... | |
virtual Ogre::Quaternion | getOrientation ()=0 |
Get the orientation of this camera. More... | |
virtual Ogre::Vector3 | getPosition ()=0 |
Get the position of this camera. More... | |
virtual void | lookAt (const Ogre::Vector3 &point)=0 |
Point the camera at the specified point. More... | |
virtual void | mouseLeftDown (int, int) |
virtual void | mouseLeftDrag (int diff_x, int diff_y, bool ctrl, bool alt, bool shift)=0 |
Handle a left mouse button drag. More... | |
virtual void | mouseLeftUp (int, int) |
virtual void | mouseMiddleDown (int, int) |
virtual void | mouseMiddleDrag (int diff_x, int diff_y, bool ctrl, bool alt, bool shift)=0 |
Handle a middle mouse button drag. More... | |
virtual void | mouseMiddleUp (int, int) |
virtual void | mouseRightDown (int, int) |
virtual void | mouseRightDrag (int diff_x, int diff_y, bool ctrl, bool alt, bool shift)=0 |
Handle a right mouse button drag. More... | |
virtual void | mouseRightUp (int, int) |
virtual void | move (float x, float y, float z)=0 |
Move the camera relative to its orientation. More... | |
virtual void | pitch (float angle)=0 |
Pitch the camera. More... | |
virtual void | relativeNodeChanged () |
Called when the relative node changes. More... | |
virtual void | roll (float angle)=0 |
Roll the camera. More... | |
virtual void | scrollWheel (int diff, bool ctrl, bool alt, bool shift)=0 |
Handle a scrollwheel change. More... | |
virtual void | setFrom (CameraBase *camera)=0 |
Set the position/orientation of this camera from another camera. More... | |
virtual void | setOrientation (const Ogre::Quaternion &orientation) |
Set the orientation of the camera. More... | |
virtual void | setOrientation (float x, float y, float z, float w)=0 |
Set the orientation of the camera from a quaternion. More... | |
virtual void | setPosition (const Ogre::Vector3 &position) |
Set the position of the camera. More... | |
virtual void | setPosition (float x, float y, float z)=0 |
Set the position of the camera. More... | |
void | setRelativeNode (Ogre::SceneNode *node) |
Set a scene node that all camera transformations should be relative to. More... | |
virtual std::string | toString ()=0 |
Returns a string representation of the camera's configuration. More... | |
virtual void | update ()=0 |
virtual void | yaw (float angle)=0 |
Yaw the camera. More... | |
virtual | ~CameraBase () |
Protected Attributes | |
Ogre::Camera * | camera_ |
Ogre camera associated with this camera object. More... | |
Ogre::SceneNode * | relative_node_ |
Ogre::SceneManager * | scene_manager_ |
Scene manager this camera is part of. More... | |
Generic interface for a camera.
Provides a interface that a camera can override, providing interchangeability between different camera types. Specific implementation is left to the child class.
Definition at line 53 of file camera_base.h.
rviz::CameraBase::CameraBase | ( | Ogre::SceneManager * | scene_manager | ) |
Constructor.
scene_manager | Scene manager this camera is displaying |
Definition at line 43 of file camera_base.cpp.
|
virtual |
Definition at line 52 of file camera_base.cpp.
|
pure virtual |
Loads the camera's configure from the supplied string (generated through toString())
str | The string to load from |
Implemented in rviz::OrbitCamera.
|
inline |
Get the Ogre camera associated with this camera object.
Definition at line 67 of file camera_base.h.
|
pure virtual |
Get the orientation of this camera.
Implemented in rviz::OrbitCamera.
|
pure virtual |
Get the position of this camera.
Implemented in rviz::OrbitCamera.
|
pure virtual |
Point the camera at the specified point.
point | The point to look at |
Implemented in rviz::OrbitCamera.
|
inlinevirtual |
Reimplemented in rviz::OrbitCamera.
Definition at line 177 of file camera_base.h.
|
pure virtual |
Handle a left mouse button drag.
diff_x | Pixels the mouse has moved in the (window space) x direction |
diff_y | Pixels the mouse has moved in the (window space) y direction |
Implemented in rviz::OrbitCamera.
|
inlinevirtual |
Reimplemented in rviz::OrbitCamera.
Definition at line 186 of file camera_base.h.
|
inlinevirtual |
Reimplemented in rviz::OrbitCamera.
Definition at line 180 of file camera_base.h.
|
pure virtual |
Handle a middle mouse button drag.
diff_x | Pixels the mouse has moved in the (window space) x direction |
diff_y | Pixels the mouse has moved in the (window space) y direction |
Implemented in rviz::OrbitCamera.
|
inlinevirtual |
Reimplemented in rviz::OrbitCamera.
Definition at line 189 of file camera_base.h.
|
inlinevirtual |
Reimplemented in rviz::OrbitCamera.
Definition at line 183 of file camera_base.h.
|
pure virtual |
Handle a right mouse button drag.
diff_x | Pixels the mouse has moved in the (window space) x direction |
diff_y | Pixels the mouse has moved in the (window space) y direction |
Implemented in rviz::OrbitCamera.
|
inlinevirtual |
Reimplemented in rviz::OrbitCamera.
Definition at line 192 of file camera_base.h.
|
pure virtual |
Move the camera relative to its orientation.
x | Distance to move along the X-axis |
y | Distance to move along the Y-axis |
z | Distance to move along the Z-axis |
Implemented in rviz::OrbitCamera.
|
pure virtual |
Pitch the camera.
Calls to pitch are cumulative, so: pitch(PI); pitch(PI);
is equivalent to pitch(2*PI);
angle | Angle to pitch, in radians |
Implemented in rviz::OrbitCamera.
|
inlinevirtual |
Called when the relative node changes.
Definition at line 80 of file camera_base.h.
|
pure virtual |
Roll the camera.
Calls to roll are cumulative, so: roll(PI); roll(PI);
is equivalent to roll(2*PI);
angle | Angle to roll, in radians |
Implemented in rviz::OrbitCamera.
|
pure virtual |
Handle a scrollwheel change.
diff | Number of "units" the scrollwheel has moved |
Implemented in rviz::OrbitCamera.
|
pure virtual |
Set the position/orientation of this camera from another camera.
camera | The camera to set from |
Implemented in rviz::OrbitCamera.
|
virtual |
Set the orientation of the camera.
Definition at line 71 of file camera_base.cpp.
|
pure virtual |
Set the orientation of the camera from a quaternion.
Implemented in rviz::OrbitCamera.
|
virtual |
Set the position of the camera.
Definition at line 66 of file camera_base.cpp.
|
pure virtual |
Set the position of the camera.
Implemented in rviz::OrbitCamera.
void rviz::CameraBase::setRelativeNode | ( | Ogre::SceneNode * | node | ) |
Set a scene node that all camera transformations should be relative to.
node | The node |
Definition at line 57 of file camera_base.cpp.
|
pure virtual |
Returns a string representation of the camera's configuration.
Implemented in rviz::OrbitCamera.
|
pure virtual |
Implemented in rviz::OrbitCamera.
|
pure virtual |
Yaw the camera.
Calls to yaw are cumulative, so: yaw(PI); yaw(PI);
is equivalent to yaw(2*PI);
angle | Angle to yaw, in radians |
Implemented in rviz::OrbitCamera.
|
protected |
Ogre camera associated with this camera object.
Definition at line 236 of file camera_base.h.
|
protected |
Definition at line 239 of file camera_base.h.
|
protected |
Scene manager this camera is part of.
Definition at line 237 of file camera_base.h.