hrplib
hrpCollision
Opcode
OPC_IceHook.h
Go to the documentation of this file.
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// Should be included by Opcode.h if needed
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#define ICE_DONT_CHECK_COMPILER_OPTIONS
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// From Windows...
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typedef
int
BOOL
;
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#ifndef FALSE
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#define FALSE 0
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <string.h>
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#include <float.h>
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#include <math.h>
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#ifndef ASSERT
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#define ASSERT(exp) {}
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#endif
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#define ICE_COMPILE_TIME_ASSERT(exp) extern char ICE_Dummy[ (exp) ? 1 : -1 ]
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#define Log {}
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#define SetIceError(a,b) false
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#define EC_OUTOFMEMORY "Out of memory"
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#include "
Ice/IcePreprocessor.h
"
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#undef ICECORE_API
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#define ICECORE_API OPCODE_API
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#include "
Ice/IceTypes.h
"
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#include "
Ice/IceFPU.h
"
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#include "
Ice/IceMemoryMacros.h
"
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namespace
IceCore
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{
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#include "
Ice/IceUtils.h
"
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#include "
Ice/IceContainer.h
"
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#include "
Ice/IcePairs.h
"
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#include "
Ice/IceRevisitedRadix.h
"
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#include "
Ice/IceRandom.h
"
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}
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using namespace
IceCore
;
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#define ICEMATHS_API OPCODE_API
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namespace
IceMaths
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{
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#include "
Ice/IceAxes.h
"
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#include "
Ice/IcePoint.h
"
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#include "
Ice/IceHPoint.h
"
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#include "
Ice/IceMatrix3x3.h
"
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#include "
Ice/IceMatrix4x4.h
"
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#include "
Ice/IcePlane.h
"
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#include "
Ice/IceRay.h
"
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#include "
Ice/IceIndexedTriangle.h
"
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//#include "Ice/IceTriangle.h"
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//#include "Ice/IceTriList.h"
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#include "
Ice/IceAABB.h
"
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#include "
Ice/IceOBB.h
"
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#include "
Ice/IceBoundingSphere.h
"
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//#include "Ice/IceSegment.h"
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//#include "Ice/IceLSS.h"
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}
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using namespace
IceMaths
;
IcePlane.h
IceContainer.h
IceTypes.h
IceMemoryMacros.h
IceCore
Definition:
OPC_IceHook.h:41
IceRay.h
IcePoint.h
IceIndexedTriangle.h
IceAABB.h
IceMatrix4x4.h
IceBoundingSphere.h
IceOBB.h
IcePreprocessor.h
IceAxes.h
IcePairs.h
IceMatrix3x3.h
IceFPU.h
IceUtils.h
IceMaths
Definition:
ColdetModel.h:24
IceRandom.h
IceHPoint.h
IceRevisitedRadix.h
BOOL
int BOOL
Definition:
OPC_IceHook.h:7
openhrp3
Author(s): AIST, General Robotix Inc., Nakamura Lab of Dept. of Mechano Informatics at University of Tokyo
autogenerated on Thu Sep 8 2022 02:24:04