heavy1.cpp
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1 // MIT License
2 
3 // Copyright (c) 2019 Erin Catto
4 
5 // Permission is hereby granted, free of charge, to any person obtaining a copy
6 // of this software and associated documentation files (the "Software"), to deal
7 // in the Software without restriction, including without limitation the rights
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9 // copies of the Software, and to permit persons to whom the Software is
10 // furnished to do so, subject to the following conditions:
11 
12 // The above copyright notice and this permission notice shall be included in all
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15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 // SOFTWARE.
22 
23 #include "test.h"
24 
25 class Heavy1 : public Test
26 {
27 public:
28 
30  {
31  {
32  b2BodyDef bd;
33  b2Body* ground = m_world->CreateBody(&bd);
34 
35  b2EdgeShape shape;
36  shape.SetTwoSided(b2Vec2(-40.0f, 0.0f), b2Vec2(40.0f, 0.0f));
37  ground->CreateFixture(&shape, 0.0f);
38  }
39 
40  b2BodyDef bd;
41  bd.type = b2_dynamicBody;
42  bd.position.Set(0.0f, 0.5f);
43  b2Body* body = m_world->CreateBody(&bd);
44 
45  b2CircleShape shape;
46  shape.m_radius = 0.5f;
47  body->CreateFixture(&shape, 10.0f);
48 
49  bd.position.Set(0.0f, 6.0f);
50  body = m_world->CreateBody(&bd);
51  shape.m_radius = 5.0f;
52  body->CreateFixture(&shape, 10.0f);
53  }
54 
55  static Test* Create()
56  {
57  return new Heavy1;
58  }
59 };
60 
61 static int testIndex = RegisterTest("Solver", "Heavy 1", Heavy1::Create);
b2Fixture * CreateFixture(const b2FixtureDef *def)
Definition: b2_body.cpp:165
static int testIndex
Definition: heavy1.cpp:61
f
Definition: test.h:80
A solid circle shape.
A 2D column vector.
Definition: b2_math.h:41
void SetTwoSided(const b2Vec2 &v1, const b2Vec2 &v2)
Set this as an isolated edge. Collision is two-sided.
Heavy1()
Definition: heavy1.cpp:29
b2BodyType type
Definition: b2_body.h:74
A rigid body. These are created via b2World::CreateBody.
Definition: b2_body.h:128
float m_radius
Definition: b2_shape.h:102
void Set(float x_, float y_)
Set this vector to some specified coordinates.
Definition: b2_math.h:53
b2World * m_world
Definition: test.h:128
static Test * Create()
Definition: heavy1.cpp:55
b2Vec2 position
Definition: b2_body.h:78
int RegisterTest(const char *category, const char *name, TestCreateFcn *fcn)
Definition: test.cpp:458
b2Body * CreateBody(const b2BodyDef *def)
Definition: b2_world.cpp:115


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autogenerated on Tue Jul 4 2023 03:08:20