add_pair.cpp
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1 // MIT License
2 
3 // Copyright (c) 2019 Erin Catto
4 
5 // Permission is hereby granted, free of charge, to any person obtaining a copy
6 // of this software and associated documentation files (the "Software"), to deal
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9 // copies of the Software, and to permit persons to whom the Software is
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11 
12 // The above copyright notice and this permission notice shall be included in all
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15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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21 // SOFTWARE.
22 
23 #include "test.h"
24 
25 class AddPair : public Test
26 {
27 public:
28 
30  {
31  m_world->SetGravity(b2Vec2(0.0f,0.0f));
32  {
33  b2CircleShape shape;
34  shape.m_p.SetZero();
35  shape.m_radius = 0.1f;
36 
37  float minX = -6.0f;
38  float maxX = 0.0f;
39  float minY = 4.0f;
40  float maxY = 6.0f;
41 
42  for (int32 i = 0; i < 400; ++i)
43  {
44  b2BodyDef bd;
45  bd.type = b2_dynamicBody;
46  bd.position = b2Vec2(RandomFloat(minX,maxX),RandomFloat(minY,maxY));
47  b2Body* body = m_world->CreateBody(&bd);
48  body->CreateFixture(&shape, 0.01f);
49  }
50  }
51 
52  {
53  b2PolygonShape shape;
54  shape.SetAsBox(1.5f, 1.5f);
55  b2BodyDef bd;
56  bd.type = b2_dynamicBody;
57  bd.position.Set(-40.0f,5.0f);
58  bd.bullet = true;
59  b2Body* body = m_world->CreateBody(&bd);
60  body->CreateFixture(&shape, 1.0f);
61  body->SetLinearVelocity(b2Vec2(10.0f, 0.0f));
62  }
63  }
64 
65  static Test* Create()
66  {
67  return new AddPair;
68  }
69 };
70 
71 static int testIndex = RegisterTest("Benchmark", "Add Pair", AddPair::Create);
b2Fixture * CreateFixture(const b2FixtureDef *def)
Definition: b2_body.cpp:165
static int testIndex
Definition: add_pair.cpp:71
f
void SetGravity(const b2Vec2 &gravity)
Change the global gravity vector.
Definition: b2_world.h:309
Definition: test.h:80
bool bullet
Definition: b2_body.h:115
float RandomFloat()
Random number in range [-1,1].
Definition: test.h:37
void SetZero()
Set this vector to all zeros.
Definition: b2_math.h:50
A solid circle shape.
A 2D column vector.
Definition: b2_math.h:41
signed int int32
Definition: b2_types.h:28
b2Vec2 m_p
Position.
void SetAsBox(float hx, float hy)
b2BodyType type
Definition: b2_body.h:74
A rigid body. These are created via b2World::CreateBody.
Definition: b2_body.h:128
float m_radius
Definition: b2_shape.h:102
void SetLinearVelocity(const b2Vec2 &v)
Definition: b2_body.h:504
void Set(float x_, float y_)
Set this vector to some specified coordinates.
Definition: b2_math.h:53
b2World * m_world
Definition: test.h:128
AddPair()
Definition: add_pair.cpp:29
b2Vec2 position
Definition: b2_body.h:78
static Test * Create()
Definition: add_pair.cpp:65
int RegisterTest(const char *category, const char *name, TestCreateFcn *fcn)
Definition: test.cpp:458
b2Body * CreateBody(const b2BodyDef *def)
Definition: b2_world.cpp:115


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autogenerated on Tue Jul 4 2023 03:08:19