12 #include <mrpt/img/TColor.h> 13 #include <mrpt/opengl/CGridPlaneXY.h> 29 const mrpt::optional_ref<mrpt::opengl::COpenGLScene>& viz,
30 const mrpt::optional_ref<mrpt::opengl::COpenGLScene>& physical,
31 bool childrenOnly)
override;
std::string float_center_at_vehicle_name_
virtual void internalGuiUpdate(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical, bool childrenOnly) override
virtual void loadConfigFrom(const rapidxml::xml_node< char > *root) override
#define DECLARES_REGISTER_WORLD_ELEMENT(CLASS_NAME)
GroundGrid(World *parent, const rapidxml::xml_node< char > *root)
mrpt::opengl::CGridPlaneXY::Ptr gl_groundgrid_