12 #include <mrpt/obs/CObservationImage.h> 13 #include <mrpt/opengl/CFBORender.h> 42 const mrpt::optional_ref<mrpt::opengl::COpenGLScene>& viz,
43 const mrpt::optional_ref<mrpt::opengl::COpenGLScene>& physical,
44 bool childrenOnly)
override;
mrpt::obs::CObservationImage sensor_params_
std::shared_ptr< mrpt::opengl::CFBORender > fbo_renderer_rgb_
mrpt::obs::CObservationImage::Ptr last_obs_
mrpt::opengl::CSetOfObjects::Ptr gl_sensor_origin_corner_
std::optional< TSimulContext > has_to_render_
virtual void internalGuiUpdate(const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &viz, const mrpt::optional_ref< mrpt::opengl::COpenGLScene > &physical, bool childrenOnly) override
virtual void simul_post_timestep(const TSimulContext &context) override
mrpt::opengl::CSetOfObjects::Ptr gl_sensor_fov_
virtual void simul_pre_timestep(const TSimulContext &context) override
void simulateOn3DScene(mrpt::opengl::COpenGLScene &gl_scene) override
mrpt::obs::CObservationImage::Ptr last_obs2gui_
CameraSensor(Simulable &parent, const rapidxml::xml_node< char > *root)
mrpt::opengl::CSetOfObjects::Ptr gl_sensor_origin_
virtual void loadConfigFrom(const rapidxml::xml_node< char > *root) override
#define DECLARES_REGISTER_SENSOR(CLASS_NAME)
void freeOpenGLResources() override
std::mutex has_to_render_mtx_
mrpt::opengl::CSetOfObjects::Ptr gl_sensor_frustum_