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virtual void | compute (const cv::Mat &image, std::vector< cv::KeyPoint > &keypoints, cv::Mat &descriptors) |
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virtual void | detect (const cv::Mat &image, std::vector< cv::KeyPoint > &keypoints, const cv::Mat &mask=cv::Mat()) |
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virtual void | detectAndCompute (const cv::Mat &image, std::vector< cv::KeyPoint > &keypoints, cv::Mat &descriptors, const cv::Mat &mask=cv::Mat()) |
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| GPUFAST (int threshold=Settings::defaultFeature2D_Fast_threshold(), bool nonmaxSuppression=Settings::defaultFeature2D_Fast_nonmaxSuppression(), double keypointsRatio=Settings::defaultFeature2D_Fast_keypointsRatio()) |
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virtual | ~GPUFAST () |
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| Feature2D (cv::Ptr< cv::FeatureDetector > featureDetector) |
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| Feature2D (cv::Ptr< cv::DescriptorExtractor > descriptorExtractor) |
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| Feature2D (cv::Ptr< cv::Feature2D > feature2D) |
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| Feature2D () |
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virtual | ~Feature2D () |
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Definition at line 452 of file Settings.cpp.
◆ GPUFAST()
find_object::GPUFAST::GPUFAST |
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int |
threshold = Settings::defaultFeature2D_Fast_threshold() , |
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bool |
nonmaxSuppression = Settings::defaultFeature2D_Fast_nonmaxSuppression() , |
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double |
keypointsRatio = Settings::defaultFeature2D_Fast_keypointsRatio() |
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) |
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inline |
◆ ~GPUFAST()
virtual find_object::GPUFAST::~GPUFAST |
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inlinevirtual |
◆ compute()
virtual void find_object::GPUFAST::compute |
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const cv::Mat & |
image, |
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std::vector< cv::KeyPoint > & |
keypoints, |
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cv::Mat & |
descriptors |
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) |
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inlinevirtual |
◆ detect()
virtual void find_object::GPUFAST::detect |
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const cv::Mat & |
image, |
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std::vector< cv::KeyPoint > & |
keypoints, |
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const cv::Mat & |
mask = cv::Mat() |
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) |
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inlinevirtual |
◆ detectAndCompute()
virtual void find_object::GPUFAST::detectAndCompute |
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const cv::Mat & |
image, |
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std::vector< cv::KeyPoint > & |
keypoints, |
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cv::Mat & |
descriptors, |
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const cv::Mat & |
mask = cv::Mat() |
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) |
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inlinevirtual |
◆ fast_
CVCUDA::FAST_GPU find_object::GPUFAST::fast_ |
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private |
The documentation for this class was generated from the following file: