The RetryNode is used to execute a child several times if it fails. More...
#include <retry_node.h>
Public Member Functions | |
virtual void | halt () override |
The method used to interrupt the execution of this node. More... | |
RetryNode (const std::string &name, int NTries) | |
RetryNode (const std::string &name, const NodeConfiguration &config) | |
virtual | ~RetryNode () override=default |
![]() | |
const TreeNode * | child () const |
TreeNode * | child () |
DecoratorNode (const std::string &name, const NodeConfiguration &config) | |
NodeStatus | executeTick () override |
The method that should be used to invoke tick() and setStatus();. More... | |
void | haltChild () |
Same as resetChild() More... | |
void | resetChild () |
void | setChild (TreeNode *child) |
virtual NodeType | type () const override |
virtual | ~DecoratorNode () override=default |
![]() | |
const NodeConfiguration & | config () const |
void | emitStateChanged () |
template<typename T > | |
Result | getInput (const std::string &key, T &destination) const |
template<typename T > | |
Optional< T > | getInput (const std::string &key) const |
StringView | getRawPortValue (const std::string &key) const |
bool | isHalted () const |
const std::string & | name () const |
Name of the instance, not the type. More... | |
const std::string & | registrationName () const |
registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
template<typename T > | |
Result | setOutput (const std::string &key, const T &value) |
void | setPostTickOverrideFunction (PostTickOverrideCallback callback) |
void | setPreTickOverrideFunction (PreTickOverrideCallback callback) |
NodeStatus | status () const |
StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
TreeNode (std::string name, NodeConfiguration config) | |
TreeNode main constructor. More... | |
uint16_t | UID () const |
BT::NodeStatus | waitValidStatus () |
virtual | ~TreeNode ()=default |
Static Public Member Functions | |
static PortsList | providedPorts () |
![]() | |
static Optional< StringView > | getRemappedKey (StringView port_name, StringView remapping_value) |
static bool | isBlackboardPointer (StringView str) |
static StringView | stripBlackboardPointer (StringView str) |
Private Member Functions | |
virtual BT::NodeStatus | tick () override |
Method to be implemented by the user. More... | |
Private Attributes | |
int | max_attempts_ |
bool | read_parameter_from_ports_ |
int | try_count_ |
Static Private Attributes | |
static constexpr const char * | NUM_ATTEMPTS = "num_attempts" |
Additional Inherited Members | |
![]() | |
using | PostTickOverrideCallback = std::function< Optional< NodeStatus >(TreeNode &, NodeStatus, NodeStatus)> |
using | PreTickOverrideCallback = std::function< Optional< NodeStatus >(TreeNode &, NodeStatus)> |
typedef std::shared_ptr< TreeNode > | Ptr |
using | StatusChangeCallback = StatusChangeSignal::CallableFunction |
using | StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus > |
using | StatusChangeSubscriber = StatusChangeSignal::Subscriber |
![]() | |
void | modifyPortsRemapping (const PortsRemapping &new_remapping) |
void | resetStatus () |
Equivalent to setStatus(NodeStatus::IDLE) More... | |
void | setRegistrationID (StringView ID) |
void | setStatus (NodeStatus new_status) |
void | setWakeUpInstance (std::shared_ptr< WakeUpSignal > instance) |
![]() | |
TreeNode * | child_node_ |
The RetryNode is used to execute a child several times if it fails.
If the child returns SUCCESS, the loop is stopped and this node returns SUCCESS.
If the child returns FAILURE, this node will try again up to N times (N is read from port "num_attempts").
Example:
<RetryUntilSuccessful num_attempts="3"> <OpenDoor> </RetryUntilSuccessful>
Note: RetryNodeTypo is only included to support the depricated typo "RetryUntilSuccesful" (note the single 's' in Succesful)
Definition at line 39 of file retry_node.h.
BT::RetryNode::RetryNode | ( | const std::string & | name, |
int | NTries | ||
) |
Definition at line 20 of file retry_node.cpp.
BT::RetryNode::RetryNode | ( | const std::string & | name, |
const NodeConfiguration & | config | ||
) |
Definition at line 29 of file retry_node.cpp.
|
overridevirtualdefault |
|
overridevirtual |
The method used to interrupt the execution of this node.
Reimplemented from BT::DecoratorNode.
Definition at line 36 of file retry_node.cpp.
|
inlinestatic |
Definition at line 48 of file retry_node.h.
|
overrideprivatevirtual |
Method to be implemented by the user.
Implements BT::TreeNode.
Definition at line 42 of file retry_node.cpp.
|
private |
Definition at line 57 of file retry_node.h.
|
staticprivate |
Definition at line 61 of file retry_node.h.
|
private |
Definition at line 60 of file retry_node.h.
|
private |
Definition at line 58 of file retry_node.h.