Use a Terminal User Interface (ncurses) to select a certain child manually. More...
#include <manual_node.h>
Public Member Functions | |
virtual void | halt () override |
ManualSelectorNode (const std::string &name, const NodeConfiguration &config) | |
virtual | ~ManualSelectorNode () override=default |
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void | addChild (TreeNode *child) |
The method used to add nodes to the children vector. More... | |
const TreeNode * | child (size_t index) const |
const std::vector< TreeNode * > & | children () const |
size_t | childrenCount () const |
ControlNode (const std::string &name, const NodeConfiguration &config) | |
void | haltChild (size_t i) |
void | haltChildren () |
same as resetChildren() More... | |
void | haltChildren (size_t first) |
void | resetChildren () |
virtual NodeType | type () const override final |
virtual | ~ControlNode () override=default |
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const NodeConfiguration & | config () const |
void | emitStateChanged () |
virtual BT::NodeStatus | executeTick () |
The method that should be used to invoke tick() and setStatus();. More... | |
template<typename T > | |
Result | getInput (const std::string &key, T &destination) const |
template<typename T > | |
Optional< T > | getInput (const std::string &key) const |
StringView | getRawPortValue (const std::string &key) const |
bool | isHalted () const |
const std::string & | name () const |
Name of the instance, not the type. More... | |
const std::string & | registrationName () const |
registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
template<typename T > | |
Result | setOutput (const std::string &key, const T &value) |
void | setPostTickOverrideFunction (PostTickOverrideCallback callback) |
void | setPreTickOverrideFunction (PreTickOverrideCallback callback) |
NodeStatus | status () const |
StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
TreeNode (std::string name, NodeConfiguration config) | |
TreeNode main constructor. More... | |
uint16_t | UID () const |
BT::NodeStatus | waitValidStatus () |
virtual | ~TreeNode ()=default |
Static Public Member Functions | |
static PortsList | providedPorts () |
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static Optional< StringView > | getRemappedKey (StringView port_name, StringView remapping_value) |
static bool | isBlackboardPointer (StringView str) |
static StringView | stripBlackboardPointer (StringView str) |
Private Types | |
enum | NumericarStatus { NUM_SUCCESS = 253, NUM_FAILURE = 254, NUM_RUNNING = 255 } |
Private Member Functions | |
uint8_t | selectChild () const |
NodeStatus | selectStatus () const |
virtual BT::NodeStatus | tick () override |
Method to be implemented by the user. More... | |
Private Attributes | |
int | previously_executed_idx_ |
int | running_child_idx_ |
Static Private Attributes | |
static constexpr const char * | REPEAT_LAST_SELECTION = "repeat_last_selection" |
Additional Inherited Members | |
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using | PostTickOverrideCallback = std::function< Optional< NodeStatus >(TreeNode &, NodeStatus, NodeStatus)> |
using | PreTickOverrideCallback = std::function< Optional< NodeStatus >(TreeNode &, NodeStatus)> |
typedef std::shared_ptr< TreeNode > | Ptr |
using | StatusChangeCallback = StatusChangeSignal::CallableFunction |
using | StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus > |
using | StatusChangeSubscriber = StatusChangeSignal::Subscriber |
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void | modifyPortsRemapping (const PortsRemapping &new_remapping) |
void | resetStatus () |
Equivalent to setStatus(NodeStatus::IDLE) More... | |
void | setRegistrationID (StringView ID) |
void | setStatus (NodeStatus new_status) |
void | setWakeUpInstance (std::shared_ptr< WakeUpSignal > instance) |
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std::vector< TreeNode * > | children_nodes_ |
Use a Terminal User Interface (ncurses) to select a certain child manually.
Definition at line 22 of file manual_node.h.
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private |
Enumerator | |
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NUM_SUCCESS | |
NUM_FAILURE | |
NUM_RUNNING |
Definition at line 46 of file manual_node.h.
BT::ManualSelectorNode::ManualSelectorNode | ( | const std::string & | name, |
const NodeConfiguration & | config | ||
) |
Definition at line 20 of file manual_node.cpp.
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overridevirtualdefault |
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overridevirtual |
The method used to interrupt the execution of a RUNNING node. Only Async nodes that may return RUNNING should implement it.
Reimplemented from BT::ControlNode.
Definition at line 29 of file manual_node.cpp.
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inlinestatic |
Definition at line 31 of file manual_node.h.
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private |
Definition at line 131 of file manual_node.cpp.
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private |
Definition at line 85 of file manual_node.cpp.
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overrideprivatevirtual |
Method to be implemented by the user.
Implements BT::TreeNode.
Definition at line 39 of file manual_node.cpp.
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private |
Definition at line 44 of file manual_node.h.
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staticprivate |
Definition at line 40 of file manual_node.h.
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private |
Definition at line 43 of file manual_node.h.