30 #ifndef TOWR_TOWR_ROS_INCLUDE_TOWR_ROS_HEIGHT_MAP_EXAMPLES_H_ 31 #define TOWR_TOWR_ROS_INCLUDE_TOWR_ROS_HEIGHT_MAP_EXAMPLES_H_ 59 double GetHeight(
double x,
double y)
const override;
63 double block_start = 0.7;
68 const double slope_ = height_/eps_;
76 double GetHeight(
double x,
double y)
const override;
79 double first_step_start_ = 1.0;
80 double first_step_width_ = 0.4;
81 double height_first_step = 0.2;
82 double height_second_step = 0.4;
83 double width_top = 1.0;
91 double GetHeight(
double x,
double y)
const override;
96 const double gap_start_ = 1.0;
100 const double slope_ = h/w;
101 const double dx = w/2.0;
102 const double xc = gap_start_ + dx;
103 const double gap_end_x = gap_start_ + w;
109 const double a = (4*h)/(w*w);
110 const double b = -(8*h*xc)/(w*w);
111 const double c = -(h*(w - 2*xc)*(w + 2*xc))/(w*w);
119 double GetHeight(
double x,
double y)
const override;
123 const double slope_start_ = 1.0;
124 const double up_length_ = 1.0;
125 const double down_length_ = 1.0;
126 const double height_center = 0.7;
128 const double x_down_start_ = slope_start_+up_length_;
129 const double x_flat_start_ = x_down_start_ + down_length_;
130 const double slope_ = height_center/up_length_;
138 double GetHeight(
double x,
double y)
const override;
142 const double x_start_ = 1.0;
143 const double length_ = 1.5;
144 const double y_start_ = 0.5;
145 const double slope_ = 3.0;
147 const double x_end_ = x_start_+length_;
155 double GetHeight(
double x,
double y)
const override;
159 const double x_start_ = 0.5;
160 const double length_ = 1.0;
161 const double y_start_ = 0.5;
162 const double slope_ = 2;
164 const double x_end1_ = x_start_+length_;
165 const double x_end2_ = x_start_+2*length_;
virtual double GetHeightDerivWrtY(double x, double y) const
Holds the height and slope information of the terrain.
FlatGround(double height=0.0)
Sample terrain of even height.
Sample terrain with an increasing and then decreasing slope in x-direction.
Sample terrain with a tilted vertical wall to cross a gap.
Sample terrain with two tilted vertical walls to cross a gap.
virtual double GetHeightDerivWrtX(double x, double y) const
virtual double GetHeightDerivWrtXX(double x, double y) const
double GetHeight(double x, double y) const override
Sample terrain with a two-steps in height in x-direction.
Sample terrain with a step in height in x-direction.
Sample terrain with parabola-modeled gap in x-direction.