A Display object which stores other Displays as children. More...
#include <display_group.h>

Public Slots | |
| virtual void | onEnableChanged () |
Public Slots inherited from rviz::Display | |
| virtual void | onEnableChanged () |
| void | queueRender () |
| Convenience function which calls context_->queueRender(). More... | |
| void | setEnabled (bool enabled) |
| Enable or disable this Display. More... | |
| virtual void | setIcon (const QIcon &icon) |
| Set the Display's icon. More... | |
Public Slots inherited from rviz::BoolProperty | |
| bool | setBool (bool value) |
Signals | |
| void | displayAdded (rviz::Display *display) |
| void | displayRemoved (rviz::Display *display) |
Signals inherited from rviz::Display | |
| void | timeSignal (rviz::Display *display, ros::Time time) |
Signals inherited from rviz::Property | |
| void | aboutToChange () |
| Emitted by setValue() just before the value has changed. More... | |
| void | changed () |
| Emitted by setValue() just after the value has changed. More... | |
| void | childListChanged (Property *this_property) |
| Emitted after insertions and deletions of child Properties. More... | |
Public Member Functions | |
| virtual void | addChild (Property *child, int index=-1) |
| Add a child Property or Display. More... | |
| virtual void | addDisplay (Display *child) |
| Add a child Display to the end of the list of Displays. More... | |
| virtual Property * | childAtUnchecked (int index) const |
| Return the child with the given index, without checking whether the index is within bounds. More... | |
| Display * | createDisplay (const QString &class_id) |
| DisplayGroup () | |
| virtual Display * | getDisplayAt (int index) const |
| Return the index-th Display in this group, or NULL if the index is invalid. More... | |
| virtual DisplayGroup * | getGroupAt (int index) const |
| Find the index-th child Display in this group. If the child is itself a DisplayGroup, return the pointer to it. If it is not, return NULL. More... | |
| virtual Qt::ItemFlags | getViewFlags (int column) const |
| Return item flags appropriate for the given column (0 or 1) for this DisplayGroup. More... | |
| virtual void | load (const Config &config) |
| Load subproperties and the list of displays in this group from the given Config node, which must be a map. More... | |
| virtual int | numChildren () const |
| Return the number of child objects (Property and Display). More... | |
| virtual int | numDisplays () const |
| Return the number of child Displays. More... | |
| virtual void | removeAllDisplays () |
| Remove and destroy all child Displays, but preserve any non-Display children. More... | |
| virtual void | reset () |
| Reset this and all child Displays. More... | |
| virtual void | save (Config config) const |
| Save subproperties and the list of displays in this group to the given Config node. More... | |
| virtual Property * | takeChildAt (int index) |
| Take a child out of the child list, but don't destroy it. More... | |
| virtual Display * | takeDisplay (Display *child) |
| Remove a child Display from the the list of Displays, but don't destroy it. More... | |
| virtual void | update (float wall_dt, float ros_dt) |
| Call update() on all child Displays. More... | |
| virtual | ~DisplayGroup () |
Public Member Functions inherited from rviz::Display | |
| virtual void | deleteStatus (const QString &name) |
| Delete the status entry with the given name. This is thread-safe. More... | |
| void | deleteStatusStd (const std::string &name) |
| Delete the status entry with the given std::string name. This is thread-safe. More... | |
| Display () | |
| void | emitTimeSignal (ros::Time time) |
| Emit a time signal that other Displays can synchronize to. More... | |
| QWidget * | getAssociatedWidget () const |
| Return the current associated widget, or NULL if there is none. More... | |
| PanelDockWidget * | getAssociatedWidgetPanel () |
| Return the panel containing the associated widget, or NULL if there is none. More... | |
| virtual QString | getClassId () const |
| Return the class identifier which was used to create this instance. This version just returns whatever was set with setClassId(). More... | |
| Ogre::SceneNode * | getSceneNode () const |
| Return the Ogre::SceneNode holding all 3D scene elements shown by this Display. More... | |
| virtual QVariant | getViewData (int column, int role) const |
| Return data appropriate for the given column (0 or 1) and role for this Display. More... | |
| uint32_t | getVisibilityBits () |
| void | initialize (DisplayContext *context) |
| Main initialization, called after constructor, before load() or setEnabled(). More... | |
| bool | isEnabled () const |
| Return true if this Display is enabled, false if not. More... | |
| void | setAssociatedWidget (QWidget *widget) |
| Associate the given widget with this Display. More... | |
| virtual void | setClassId (const QString &class_id) |
| Set the class identifier used to create this instance. Typically this will be set by the factory object which created it. More... | |
| void | setFixedFrame (const QString &fixed_frame) |
| Set the fixed frame in this display. More... | |
| void | setName (const QString &name) |
| Overridden from Property to set associated widget title to the new name. More... | |
| virtual void | setStatus (StatusProperty::Level level, const QString &name, const QString &text) |
| Show status level and text. This is thread-safe. More... | |
| void | setStatusStd (StatusProperty::Level level, const std::string &name, const std::string &text) |
| Show status level and text, using a std::string. Convenience function which converts std::string to QString and calls setStatus(). This is thread-safe. More... | |
| virtual void | setTopic (const QString &topic, const QString &datatype) |
| Set the ROS topic to listen to for this display. More... | |
| void | setVisibilityBits (uint32_t bits) |
| void | unsetVisibilityBits (uint32_t bits) |
| virtual | ~Display () |
Public Member Functions inherited from rviz::BoolProperty | |
| BoolProperty (const QString &name=QString(), bool default_value=false, const QString &description=QString(), Property *parent=0, const char *changed_slot=0, QObject *receiver=0) | |
| virtual bool | getBool () const |
| virtual bool | getDisableChildren () |
| If true, the children of this property should set their ItemIsEnabled flag to false. More... | |
| bool | getDisableChildrenIfFalse () |
| void | setDisableChildrenIfFalse (bool disable) |
| virtual | ~BoolProperty () |
Public Member Functions inherited from rviz::Property | |
| Property * | childAt (int index) const |
| Return the child Property with the given index, or NULL if the index is out of bounds or if the child at that index is not a Property. More... | |
| virtual void | collapse () |
| Collapse (hide the children of) this Property. More... | |
| bool | contains (Property *possible_child) const |
| Return true if the list of children includes possible_child, false if not. More... | |
| virtual QWidget * | createEditor (QWidget *parent, const QStyleOptionViewItem &option) |
| Create an editor widget to edit the value of this property. More... | |
| virtual void | expand () |
| Expand (show the children of) this Property. More... | |
| virtual QString | getDescription () const |
| Return the description. More... | |
| virtual bool | getHidden () const |
| Return the hidden/shown state. True means hidden, false means visible. More... | |
| virtual QIcon | getIcon () const |
| PropertyTreeModel * | getModel () const |
| Return the model managing this Property and its childrent. More... | |
| virtual QString | getName () const |
| Return the name of this Property as a QString. More... | |
| std::string | getNameStd () const |
| Return the name of this Property as a std::string. More... | |
| Property * | getParent () const |
| Return the parent Property. More... | |
| virtual bool | getReadOnly () |
| Return the read-only-ness of this property. More... | |
| virtual QVariant | getValue () const |
| Return the value of this Property as a QVariant. If the value has never been set, an invalid QVariant is returned. More... | |
| void | hide () |
| Hide this Property in any PropertyTreeWidgets. More... | |
| bool | isAncestorOf (Property *possible_child) const |
Returns true if this is an ancestor of possible_child, meaning is the parent or parent of parent etc. More... | |
| virtual void | moveChild (int from_index, int to_index) |
| Move the child at from_index to to_index. More... | |
| virtual bool | paint (QPainter *painter, const QStyleOptionViewItem &option) const |
| Hook to provide custom painting of the value data (right-hand column) in a subclass. More... | |
| Property (const QString &name=QString(), const QVariant default_value=QVariant(), const QString &description=QString(), Property *parent=0, const char *changed_slot=0, QObject *receiver=0) | |
| Constructor. More... | |
| virtual void | removeChildren (int start_index=0, int count=-1) |
| Remove and delete some or all child Properties. Does not change the value of this Property. More... | |
| int | rowNumberInParent () const |
| Return the row number of this property within its parent, or -1 if it has no parent. More... | |
| virtual void | setDescription (const QString &description) |
| Set the description. More... | |
| virtual void | setHidden (bool hidden) |
| Hide or show this property in any PropertyTreeWidget viewing its parent. More... | |
| virtual void | setIcon (const QIcon &icon) |
| Set the icon to be displayed next to the property. More... | |
| void | setModel (PropertyTreeModel *model) |
| Set the model managing this Property and all its child properties, recursively. More... | |
| void | setParent (Property *new_parent) |
| Set parent property, without telling the parent. More... | |
| virtual void | setReadOnly (bool read_only) |
| Prevent or allow users to edit this property from a PropertyTreeWidget. More... | |
| void | setShouldBeSaved (bool save) |
| If save is true and getReadOnly() is false, shouldBeSaved will return true; otherwise false. Default is true. More... | |
| virtual bool | setValue (const QVariant &new_value) |
| Set the new value for this property. Returns true if the new value is different from the old value, false if same. More... | |
| bool | shouldBeSaved () const |
| Returns true if the property is not read-only AND has data worth saving. More... | |
| void | show () |
| Show this Property in any PropertyTreeWidgets. More... | |
| virtual Property * | subProp (const QString &sub_name) |
| Return the first child Property with the given name, or the FailureProperty if no child has the name. More... | |
| Property * | takeChild (Property *child) |
| Remove a given child object and return a pointer to it. More... | |
| virtual | ~Property () |
| Destructor. Removes this property from its parent's list of children. More... | |
Protected Member Functions | |
| virtual void | addDisplayWithoutSignallingModel (Display *child) |
| Add a child Display to the end of the list of Displays, but without telling the model. More... | |
| virtual void | fixedFrameChanged () |
| Update the fixed frame in all contained displays. More... | |
Protected Member Functions inherited from rviz::Display | |
| virtual void | clearStatuses () |
| Delete all status children. This is thread-safe. More... | |
| bool | initialized () const |
| Returns true if the display has been initialized. More... | |
| virtual void | onDisable () |
| Derived classes override this to do the actual work of disabling themselves. More... | |
| virtual void | onEnable () |
| Derived classes override this to do the actual work of enabling themselves. More... | |
| virtual void | onInitialize () |
| Override this function to do subclass-specific initialization. More... | |
Protected Member Functions inherited from rviz::Property | |
| void | loadValue (const Config &config) |
| Load the value of this property specifically, not including children. More... | |
Private Attributes | |
| QList< Display * > | displays_ |
Additional Inherited Members | |
Protected Attributes inherited from rviz::Display | |
| DisplayContext * | context_ |
| This DisplayContext pointer is the main connection a Display has into the rest of rviz. This is how the FrameManager is accessed, the SelectionManager, etc. When a Display subclass wants to signal that a new render should be done right away, call context_->queueRender(). More... | |
| QString | fixed_frame_ |
| A convenience variable equal to context_->getFixedFrame(). More... | |
| Ogre::SceneManager * | scene_manager_ |
| A convenience variable equal to context_->getSceneManager(). More... | |
| Ogre::SceneNode * | scene_node_ |
| The Ogre::SceneNode to hold all 3D scene elements shown by this Display. More... | |
| ros::NodeHandle | threaded_nh_ |
| A NodeHandle whose CallbackQueue is run from a different thread than the GUI. More... | |
| ros::NodeHandle | update_nh_ |
| A NodeHandle whose CallbackQueue is run from the main GUI thread (the "update" thread). More... | |
Protected Attributes inherited from rviz::Property | |
| bool | child_indexes_valid_ |
| True if row_number_within_parent_ of all children is valid, false if not. More... | |
| QIcon | icon_ |
| PropertyTreeModel * | model_ |
| Pointer to the PropertyTreeModel managing this property tree. More... | |
| QVariant | value_ |
| This is the central property value. If you set it directly in a subclass, do so with care because many things depend on the aboutToChange() and changed() events emitted by setValue(). More... | |
A Display object which stores other Displays as children.
A DisplayGroup can have non-Display child properties as well as Display children, but they are kept separate. Non-display properties come first, and Display children come after. The Property superclass stores the non-Display properties and this class stores the Display objects in a separate list. The separation is enforced in addChild().
Definition at line 47 of file display_group.h.
| rviz::DisplayGroup::DisplayGroup | ( | ) |
Definition at line 44 of file display_group.cpp.
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virtual |
Definition at line 48 of file display_group.cpp.
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Add a child Property or Display.
| child | The child to add. |
| index | [optional] The index at which to add the child. If less than 0 or greater than the number of child properties, the child will be added at the end. |
This notifies the model about the addition.
This is overridden from Property to keep non-Display child Properties in Property's list of children and Display children in DisplayGroup's list of child Displays.
Reimplemented from rviz::Property.
Definition at line 280 of file display_group.cpp.
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Add a child Display to the end of the list of Displays.
This also tells the model that we are adding a child, so it can update widgets.
Definition at line 266 of file display_group.cpp.
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protectedvirtual |
Add a child Display to the end of the list of Displays, but without telling the model.
Definition at line 256 of file display_group.cpp.
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virtual |
Return the child with the given index, without checking whether the index is within bounds.
Overridden from Property to include Display children.
Reimplemented from rviz::Property.
Definition at line 350 of file display_group.cpp.
| Display * rviz::DisplayGroup::createDisplay | ( | const QString & | class_id | ) |
Definition at line 119 of file display_group.cpp.
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signal |
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signal |
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protectedvirtual |
Update the fixed frame in all contained displays.
Reimplemented from rviz::Display.
Definition at line 223 of file display_group.cpp.
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Return the index-th Display in this group, or NULL if the index is invalid.
Definition at line 209 of file display_group.cpp.
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Find the index-th child Display in this group. If the child is itself a DisplayGroup, return the pointer to it. If it is not, return NULL.
Definition at line 218 of file display_group.cpp.
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Return item flags appropriate for the given column (0 or 1) for this DisplayGroup.
Reimplemented from rviz::Display.
Definition at line 53 of file display_group.cpp.
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Load subproperties and the list of displays in this group from the given Config node, which must be a map.
Reimplemented from rviz::Display.
Definition at line 58 of file display_group.cpp.
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Return the number of child objects (Property and Display).
Overridden from Property to include the number of child Displays.
Reimplemented from rviz::Property.
Definition at line 345 of file display_group.cpp.
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Return the number of child Displays.
Definition at line 340 of file display_group.cpp.
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virtualslot |
Definition at line 131 of file display_group.cpp.
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Remove and destroy all child Displays, but preserve any non-Display children.
Definition at line 154 of file display_group.cpp.
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Reset this and all child Displays.
Reimplemented from rviz::Display.
Definition at line 245 of file display_group.cpp.
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Save subproperties and the list of displays in this group to the given Config node.
Reimplemented from rviz::Display.
Definition at line 140 of file display_group.cpp.
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Take a child out of the child list, but don't destroy it.
This notifies the model about the removal.
This is overridden from Property to include Display children.
Reimplemented from rviz::Property.
Definition at line 315 of file display_group.cpp.
Remove a child Display from the the list of Displays, but don't destroy it.
This also tells the model that we are removing a child, so it can update widgets.
Definition at line 181 of file display_group.cpp.
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Call update() on all child Displays.
Reimplemented from rviz::Display.
Definition at line 232 of file display_group.cpp.
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private |
Definition at line 156 of file display_group.h.