39 #ifndef ORO_EXECUTION_SCRIPTING_ACCESS 40 #define ORO_EXECUTION_SCRIPTING_ACCESS 45 #include "rtt-scripting-config.h" 48 #include "../Service.hpp" 52 {
namespace scripting {
96 bool deleteProgram(
const std::string& name);
103 bool unloadProgram(
const std::string& name);
118 std::string getProgramStatusStr(
const std::string& name)
const;
124 std::vector<std::string> getProgramList()
const;
144 bool unloadStateMachine(
const std::string& name );
152 bool deleteStateMachine(
const std::string& name );
162 std::string getStateMachineStatusStr(
const std::string& name)
const;
167 std::vector<std::string> getStateMachineList()
const;
189 int execute(
const std::string& code );
207 bool eval(
const std::string& code );
219 bool runScript(
const std::string& filename);
236 virtual Functions loadFunctions(
const std::string& filename,
bool do_throw );
249 virtual Functions loadFunctions(
const std::string& code,
const std::string& filename,
bool do_throw );
262 virtual bool loadPrograms(
const std::string& filename,
bool do_throw );
276 virtual bool loadPrograms(
const std::string& code,
const std::string& filename,
bool do_throw );
287 virtual bool unloadProgram(
const std::string& name,
bool do_throw );
299 virtual int getProgramLine(
const std::string& name)
const;
308 virtual std::string getProgramText(
const std::string& name )
const;
321 virtual bool loadStateMachines(
const std::string& filename,
bool do_throw );
335 virtual bool loadStateMachines(
const std::string& code,
const std::string& filename,
bool do_throw );
346 virtual bool unloadStateMachine(
const std::string& name,
bool do_throw );
355 virtual std::string getStateMachineText(
const std::string& name )
const;
367 virtual int getStateMachineLine(
const std::string& name )
const;
377 bool startProgram(
const std::string& name);
383 bool stopProgram(
const std::string& name);
389 bool pauseProgram(
const std::string& name);
395 bool stepProgram(
const std::string& name);
411 virtual bool hasProgram(
const std::string& name)
const;
420 bool isProgramRunning(
const std::string& name)
const;
429 bool isProgramPaused(
const std::string& name)
const;
438 bool inProgramError(
const std::string& name)
const;
451 bool activateStateMachine(
const std::string& name);
457 bool deactivateStateMachine(
const std::string& name);
463 bool startStateMachine(
const std::string& name);
469 bool pauseStateMachine(
const std::string& name);
475 bool stopStateMachine(
const std::string& name);
481 bool resetStateMachine(
const std::string& name);
489 bool requestStateMachineState(
const std::string& name,
const std::string& state);
505 virtual bool hasStateMachine(
const std::string& name)
const;
511 bool isStateMachineActive(
const std::string& name)
const;
517 bool isStateMachineRunning(
const std::string& name)
const;
523 bool inStateMachineError(
const std::string& name)
const;
529 bool isStateMachinePaused(
const std::string& name)
const;
535 std::string getStateMachineState(
const std::string& name)
const;
543 bool inStateMachineState(
const std::string& name,
const std::string& state)
const;
549 bool doExecute(
const std::string& code);
551 bool evalInternal(
const std::string& filename,
const std::string& code);
552 bool doLoadPrograms(
const std::string& filename );
553 bool doLoadProgramText(
const std::string& code );
554 bool doUnloadProgram(
const std::string& name );
556 bool doLoadStateMachines(
const std::string& filename );
557 bool doLoadStateMachineText(
const std::string& code );
558 bool doUnloadStateMachine(
const std::string& name );
560 void createInterface(
void);
567 typedef std::map<std::string,StateMachinePtr>
StateMap;
571 typedef std::map<std::string,ProgramInterfacePtr>
ProgMap;
boost::shared_ptr< ScriptingService > shared_ptr
StateMap::const_iterator StateMapIt
std::map< std::string, ProgramInterfacePtr > ProgMap
StatementProcessor * sproc
ProgMap::const_iterator ProgMapIt
boost::shared_ptr< ProgramInterface > ProgramInterfacePtr
ProgramInterface::Status ProgramStatus
boost::shared_ptr< StateMachine > StateMachinePtr
std::vector< ProgramInterfacePtr > Functions
scripting::StateMachine::Status StateMachineStatus
Contains TaskContext, Activity, OperationCaller, Operation, Property, InputPort, OutputPort, Attribute.
std::map< std::string, StateMachinePtr > StateMap