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tango-gl
grid.cpp
Go to the documentation of this file.
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/*
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* Copyright 2014 Google Inc. All Rights Reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "
tango-gl/grid.h
"
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namespace
tango_gl
{
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// Initialize Grid with x and y grid count,
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// qx, quantity in x
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// qy, quantity in y.
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Grid::Grid
(
float
density,
int
qx,
int
qy) :
Line
(1.0
f
, GL_LINES) {
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SetShader
();
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// 3 float in 1 vertex, 2 vertices form a line.
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// Horizontal line and vertical line forms the grid.
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float
width = density * qx / 2;
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float
height = density * qy / 2;
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// Horizontal line.
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for
(
int
i = 0; i < (qy + 1); i++) {
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vec_vertices_
.push_back(
glm::vec3
(-width, 0.0
f
, -height + i * density));
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vec_vertices_
.push_back(
glm::vec3
(width, 0.0
f
, -height + i * density));
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}
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for
(
int
i = 0; i < (qx + 1); i++) {
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vec_vertices_
.push_back(
glm::vec3
(-width + i * density, 0.0
f
, -height));
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vec_vertices_
.push_back(
glm::vec3
(-width + i * density, 0.0
f
, height));
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}
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}
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}
// namespace tango_gl
f
f
tango_gl::Line
Definition:
line.h:23
tango_gl::Grid::Grid
Grid(float density=1.0f, int qx=50, int qy=50)
Definition:
grid.cpp:24
tango_gl::DrawableObject::SetShader
void SetShader()
Definition:
drawable_object.cpp:22
tango_gl
Definition:
axis.cpp:20
glm::detail::tvec3
Definition:
type_mat.hpp:37
grid.h
tango_gl::Line::vec_vertices_
std::vector< glm::vec3 > vec_vertices_
Definition:
line.h:34
rtabmap
Author(s): Mathieu Labbe
autogenerated on Wed Jun 5 2019 22:41:31