#include <OccupancyGridMap.h>
Definition at line 64 of file OccupancyGridMap.h.
mvsim::OccupancyGridMap::TInfoPerCollidableobj::TInfoPerCollidableobj |
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b2Body* mvsim::OccupancyGridMap::TInfoPerCollidableobj::collide_body |
std::vector<TFixturePtr> mvsim::OccupancyGridMap::TInfoPerCollidableobj::collide_fixtures |
float mvsim::OccupancyGridMap::TInfoPerCollidableobj::max_obstacles_ranges |
mrpt::poses::CPose2D mvsim::OccupancyGridMap::TInfoPerCollidableobj::pose |
CObservation2DRangeScan::Ptr mvsim::OccupancyGridMap::TInfoPerCollidableobj::scan |
The documentation for this struct was generated from the following file: