#include <Wheel.h>
Public Member Functions | |
void | getAs3DObject (mrpt::opengl::CSetOfObjects &obj) |
double | getPhi () const |
Orientation (rad) wrt vehicle local frame. More... | |
double | getW () const |
Spinning velocity (rad/s) wrt shaft. More... | |
void | loadFromXML (const rapidxml::xml_node< char > *xml_node) |
void | recalcInertia () |
Recompute Iyy from mass, diameter and height. More... | |
void | setPhi (double val) |
Orientation (rad) wrt vehicle local frame. More... | |
void | setW (double val) |
Spinning velocity (rad/s) wrt shaft. More... | |
Wheel () | |
Public Attributes | |
TColor | color |
constructor and at loadFromXML(), but can be overrided. More... | |
double | diameter |
[m,rad] (in local coords) More... | |
double | Iyy |
double | mass |
[kg] More... | |
double | width |
Length(diameter) and width of the wheel rectangle [m]. More... | |
double | x |
double | y |
double | yaw |
Protected Attributes | |
double | phi |
double | w |
Common info for 2D wheels, for usage in derived classes. Wheels are modeled as a mass with a rectangular shape.
void Wheel::getAs3DObject | ( | mrpt::opengl::CSetOfObjects & | obj | ) |
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inline |
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inline |
void Wheel::loadFromXML | ( | const rapidxml::xml_node< char > * | xml_node | ) |
void Wheel::recalcInertia | ( | ) |
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inline |
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inline |
TColor mvsim::Wheel::color |
constructor and at loadFromXML(), but can be overrided.
Color for OpenGL rendering
double mvsim::Wheel::Iyy |
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protected |
double mvsim::Wheel::width |
double mvsim::Wheel::yaw |