13 #include <mrpt/opengl/CGridPlaneXY.h> 15 #include <mrpt/version.h> 16 #if MRPT_VERSION<0x199 17 #include <mrpt/utils/TColor.h> 18 using mrpt::utils::TColor;
19 using mrpt::utils::TColorf;
21 #include <mrpt/img/TColor.h> 22 using mrpt::img::TColor;
23 using mrpt::img::TColorf;
39 mrpt::opengl::COpenGLScene& scene);
virtual void loadConfigFrom(const rapidxml::xml_node< char > *root)
See docs in base class.
std::string m_float_center_at_vehicle_name
#define DECLARES_REGISTER_WORLD_ELEMENT(CLASS_NAME)
GroundGrid(World *parent, const rapidxml::xml_node< char > *root)
virtual void gui_update(mrpt::opengl::COpenGLScene &scene)
See docs in base class.
mrpt::opengl::CGridPlaneXY::Ptr m_gl_groundgrid